Salty Oat Outfitter To get the outfits, you need to craft the Salty Oat Outfitter under Furniture > Miscellaneous The walls, etc are placed in generic menu locations :: REQUIREMENTS :: • Fallout 4, Automatron DLC, Far Harbor DLC, Nuka World DLC :: FEATURES :: • Over 80 different mix and match mashups of clothing • Customized version have altered vanilla colors and/or added logos, etc. • Unique crafting station • Mashups of walls, roofs, turret stands, walkways, decorations :: GENERAL OTHER STUFF :: • Mashups named after top and bottom layers of clothing • The top layer named after outermost clothing (eg if Western vest over Tshirt, it's listed as Western vest in the crafting menu) • The bottom layer named after the type of pants. An attempt was made to use a relatively easy to remember label. • The boots/shoes of the original pants were often swapped out with different boots from other outfits. • The template clothing used for creating the mashup is the clothing seen in 1st person view (re: less 1st person mapping of meshes) • Generic term used instead of faction/individual name (eg blue cargo pants instead of Desdemona's pants) :: CLOTHING MASHUPS :: The stats are based on vanilla clothing. :: KNOWN ISSUES :: • No CBBE support • No leveled list injection support • Working through some physics/clipping issues with skirts/tails - designated as WIP outfits :: CREDITS :: ♦ kinggath for SS/SS-C mods, forum, and collaborative workspace/environment ♦ Jonathan for helping me get past 1st clothing glitch ♦ Tinuvia for helping me organize thoughts about this mod ♦ Whisper and 1000101 for helping resolve my Nifskope problem with the Regulator furniture (revamped for this mod) ♦ VX for little bits of encouragement along the way ♦ And last but certainly not least, the rest of SS/SS-C community