The Bungalow at the End of the (Nuka-)World Installation: ------------- - Install the blueprint with a mod manager or manually. - The settlement lies just outside the border of the Nuka-World worldspace so make sure you have this setting in your fallout4.ini to allow you to travel there: [General] bBorderRegionsEnabled=0[/code] - Travel to Nuka World and then paste this line into the console to get to the right location: player.setpos x -53500; player.setpos y -39000; player.setpos z 2300; player.setangle z 180 - If you get stuck in the ground, wait a few seconds until the cell has loaded, then run the same command again. - Use [Conquest](https://www.nexusmods.com/fallout4/mods/12511) to build the Caldeira settlement at this location (see below for using a different settlement name). - Import the blueprint with [Transfer Settlements](https://www.nexusmods.com/fallout4/mods/22442) using the default settings. - The red cube in the basement is a placeholder for the location of the workshop workbench. Copy the cube's position and orientation onto the actual workbench (using [Place Everywhere](https://www.nexusmods.com/fallout4/mods/9424) or manually with setpos/setangle commands), then scrap the cube. - There are 2 floor lamps and 2 table lamps that end up without power after importing. Picking them up in workshop mode fixes it. Everything else should be fully functional out of the box. Using a different settlement than Caldeira: ------------------------------------------- - After creating the new settlement at the right location with Conquest, build some object in it (because exports can't be empty), export it with Transfer Settlements and exit Fallout 4. - Open the Bungalow blueprint JSON file in a text editor and look for the "workshop" section at the very end. - Replace it with the "workshop" section from your exported settlement. Now you should be able to import the modified blueprint.