Mod Name: Pitt Ammo Press Calibrified Release Version: 1.0 FINAL Author: Kasugurami Requirements: ------------------------- Fallout 3 v1.7 Calibr v1.4 The Pitt DLC Fallout 3 Wanderer's Edition (FWE) v6.03 Recommended: ------------------------- FOMM FO3edit (Master Update / merged patch Strongly Recommended) Install: ------------------------- copy .esp file into fallout3/data folder. Uninstall: ------------------------- delete the esp file. Incompatibility: ------------------------- FOOK2 - if you are using FOOK2, why even bother to use this mod? Load Order: ------------------------- LO shouldn't matter much, though load before most of overhaul is recommended. Legal Jargon and credits: ------------------------- You can modify this only for personal use. You CANNOT upload modified version without written permission. ======================== Following calibr ammo is expanded in the ammo press. All of the ammo type were based on usage from FWE, except 50BMG. *2mm EC *9mm Parabellum *HN Needler *4.73 Caseless *7.62mm NATO *.45 ACP *14mm *.50 BMG *.30-06 Springfield Also how ammo press calculates its output has drastically changed, based on ammo weight on FWE as well. ammos are divided to 3 size categories. -small (0.01wg from FWE, value=1) 5mm, 2mm EC, Needler, 4.73 Caseless -medium (0.03wg from FWE, value=3) 5.56mm, 10mm, .32, 7.62mm, .45ACP, 9mm -large and big (large 0.05wg, big 0.10wg from FWE, value 5 and 10 respectively.) .44 magnum, .308 winchester, 14mm, .50 BMG, 12 gauge shells, .30-06 Springfield calculation is basically same as vanilla, however at the end there is modifier of 0.85 which means it will NOT convert 100% of your ammo; you WILL lose 15% of your ammo in conversion. Also I decided NOT to add any of the explosives: grenades, mines, 40mm, missiles, and obviously Mini-Nuke. Explosives is different than bullet; they cannot be produced in the same manner as pressing in the steel mill. =================== version history v1.0 - added 9mm and .30-06 springfield to the ammo. added FWE as a master. v0.92 - fixed duplicate 5.56mm ammo script. v0.91 - fixed wrong script for 14mm/.50BMG. Also fixed ammo value as constant. v0.9 - Original Release