Fallout 3 Dynamic Crosshair Mod Version 1.2.0 by ShadauxCat POWERED BY FOSE by by Ian Patterson (ianpatt), Stephen Abel (behippo), and Paul Connelly (scruggsywuggsy the ferret) http://fose.silverlock.org/ ================================================================================ 0) TABLE OF CONTENTS (0 ================================================================================ 1) Introduction 2) Description 3) Installation/Uninstallation 4) Compatibility 5) Contact ================================================================================ 1) INTRODUCTION (1 ================================================================================ Hey, look, I'm gonna do another lame introduction for absolutely no reason! Why do I do these? I don't know. I just told you there was no reason. So just get used to it already. ================================================================================ 2) DESCRIPTION (2 ================================================================================ The Dynamic Crosshair mod is simple: it adds a dynamically resizing crosshair (a la Mass Effect, S.T.A.L.K.E.R., and probably others) to Fallout 3. This crosshair shows you EXACTLY what your weapon's spread is. As you improve the weapon's relevant skill, you'll see the size of your crosshair gradually shrink, and you'll also be able to see the differences between the accuracy of various weapons. This can be very helpful in gameplay, especially when playing in third person. The accuracy circle is a separate UI element from the crosshair, so you can use this with any crosshair mod you want! That means you can get the best of every world - you can see your accuracy without having to sacrifice that neat crosshair mod you downloaded! for the best synergy with this mod, I recommend one of the following crosshair textures: Better Crosshair - FPS Style by GTA44 http://www.fallout3nexus.com/downloads/file.php?id=7543 Smaller Crosshair by ziher (Either DotXhair or Larger DotXhair) http://www.fallout3nexus.com/downloads/file.php?id=240 Rad Crosshair and Cursor by njforgacs http://www.fallout3nexus.com/downloads/file.php?id=809 Vault-Tec Crosshair by Ryuu.densetsu (Either the cross or the dot version) http://www.fallout3nexus.com/downloads/file.php?id=282 Of course, you're more than welcome to use any crosshair mod you like, or none at all. The Dynamic Crosshair will work just fine with all of them, including the vanilla crosshair. Some just may not look quite as nice. Dynamic Crosshair requires FOSE to run. Without it, it will simply do nothing. ================================================================================ 3) INSTALLATION/UNINSTALLATION (3 ================================================================================ This mod comes in four flavors: 4:3, 5:4, 16:9, and 16:10, of which you should only install ONE based on the resolution at which you play the game (NOT your monitor's native resolution). To determine which one you need, consult the following list: 4:3 Resolutions: ================ 800x600 1024x640 [Letterbox] 1024x768 1152x720 [Letterbox] 1152x864 1280x800 [Letterbox] 1280x960 1600x1000 [Letterbox] 1600x1200 5:4 Resolutions: ================ 1280x1024 16:9 Resolutions: ================= 1360x768 16:10 Resolutions: ================== 1152x648 [Letterbox] 1280x720 [Letterbox] 1600x900 [Letterbox] 1680x945 [Letterbox] 1680x1050 1920x1080 [Letterbox] 1920x1200 (Note that the resolutions listed as "[Letterbox]" are not strictly 4:3 or 16:10 resolutions, but Fallout 3 letterboxes them and treats them as such, so you will need the 4:3 or 16:10 version of the mod for them.) To install this mod, simply drop the appropriate esp file (DynamicCrosshair-4-3.esp, DynamicCrosshair-5-4.esp, DynamicCrosshair-16-9.esp, or DynamicCrosshair-16-10.esp) along with the "menus" folder and the "Textures" folder, into your base folder (Default C:\Program Files\Bethesda Softworks \Fallout 3\Data). If you have any UI mods, make sure you downloaded the right file before you install, as your HUD will be altered if you didn't - there are currently compatibility files for both Darnified UI and MTUI, which should be available from the same place as the vanilla download. If you have a different UI mod or UI customizations that you'd like to keep, open up custom.xml and copy its contents into hud_main_menu.xml, right underneath ''. (You can put it somewhere else if you like for better organization, but make sure that it's not inside any other element - I, personally, put it below the ReticleCenter element, right after the beneath it.) Once you've done that, simply make sure you have FOSE installed. This mod absolutely requires FOSE to function. Without FOSE, the mod will simply do nothing. (Unlike my Tactical Ammunition mod, it won't blow up your head, it'll simply refuse to work.) If you do not have FOSE, you can download it at http://fose.silverlock.org/. To uninstall the mod, remove the installed files. If you have Darnified UI or MTUI, you may want to manually remove the AccuracyCircle element from hud_main_menu.xml or reinstall the default hud_main_menu.xml; however, without DynamicCrosshair.esp, this element won't do anything, so it's safe to leave it there. The same goes for the installed textures - without DynamicCrosshair.esp, they have no effect. ================================================================================ 4) COMPATIBILITY (4 ================================================================================ This mod is compatible with ANY other crosshair mod out there, but conflicts with any mod that changes the HUD. Compatibility files have been released for Darnified UI and MTUI, but any other UI mods will be incompatible. This can be fixed, however, with a small amount of manual editing (which you can do in under a minute) - see the Installation/Uninstallation section above for more info. Additionally, if you have an incompatible UI mod and would like a compatibility file released for it, rather than editing it yourself, just let me know and I'll put one out there for you. I will also mention again here that this mod requires FOSE to work. Without it, you'll get the bundled crosshair image, but it will simply remain stationary and won't increase or decrease as is intended. ================================================================================ 5) CONTACT (5 ================================================================================ You can contact me through the Nexus Forums by private message here: http://www.thenexusforums.com/index.php?app=members&module=messaging§ion= send&do=form&fromMemberID=1539730 or by email here: http://www.thenexusforums.com/index.php?app=members&module=messaging§ion= contact&do=Mail&MID=1539730