======================= Unique Junk Weapons Mod By Vergeh v 2.0g ======================= Introduction: The purpose of this mod is to provide viable alternatives to the 'unique' weapons in the game, which are far superior to the junk weapons you can build. They are hidden throughout the wasteland, waiting for you to discover them. If you have an existing game and don't want to backtrack (or you're lazy), item locations and FormIDs are included in a separate file. Hints to the locations are also included at the bottom of this readme. Changes: Adds 6 unique weapons to the game. Adds 2 enemy NPCs and places to the game. === The Weapons: (Note: Recipes are for reference purposes only. Not implemented yet.) Orient Express -- Unique Railway Rifle -Increased damage, on par with Lincoln's Repeater -Increased range. -Double projectile velocity. Projectile still arcs. -Increased durability Ingredients: 1 Railway Rifle 20 Electron Charge Packs 1 Steam Regulator 5 Scrap Metal Devil's Right Hand -- Unique Deathclaw Gauntlet -Slightly Lower AP cost -Weak poison on hit (8/8) -Cripple Head & Torso on hit. Ingredients: 1 Deathclaw Gauntlet 1 Mutilated Skull 1 Necronomicon 10 Blood Packs Dyson's Punch-out!! -- Unique Rock-it Launcher -Higher critical rate -Lower AP cost -Increased accuracy Ingredients: 1 Rock-it Launcher 1 Steam Gauge Assembly 1 Air Compressor 1 Toaster Churrasco -- Unique Shishkebab -Increased durability -Increased flame damage & duration (4/20) -Slight weight increase Ingredients: 1 Shishkebab 1 Whet Stone 1 Fuel Condensor 100 Flamer Fuel Mr. Sandman -- Unique Dart Gun -Greatly increased durability -Increased accuracy and range -Reduced impact damage -Tranquilizer darts force people unconscious after a short time Ingredients: 1 Dart Gun 30 Radscorpion Poison Glands 1 Experimental Anticoagulant 1 Hot plate The Pain Train -- Superweapon Railway Rifle -Lower individual spike damage (20) -Launches multiple spikes at once (12) -Uses multiple spikes per shot, so eats up ammo like a beast -Slower reload time. (Not Implemented Yet) -High AP to fire. -This is a compliment to the MIRV superweapon. It's not supposed to be very balanced Ingredients: 1 Orient Express 1 Fission Generator 30 Microfusion Cells 1 Mini-Nuke Go-Go Darts -- Superweapon Dart Gun (Not Implemented Yet) -Moderate impact damage (20) -Instant kill to any creature with HP < 75 -Dance-to-Death to any feral ghoul / ghoul / human with HP < 75 -No additional effect on robots or supermutants Ingredients: 1 Mr. Sandman 1 Psychoactive Reagent 2 Ultrajet 1 Bubblegum === Version History 1.0 - First release of the mod. 1.1 - Fixed error preventing purchase of items in an existing save game. 1.2 - Added Pain Train. Relocated items. 2.0 - Relocated items to reduce conflicts. Updated FormIDs with GECK compliance. === To do: -Custom textures -Custom firing noises -Enable Sandman kills on tranquilized enemies Known Issues: -When using the Pain Train, pinning a head with multiple spikes causes multiple heads to be spawned. Doesn't seem to affect other limbs. -VATS accuracy on the Pain Train is not as good as it should be. I recommend using an accuracy adjusting mod. -On occasion, Pain Train does not give EXP for instantaneous kills. === Item Location Hints Orient Express: The safest place in the Wasteland Devil's Right Hand: Even after Jaime turned, this guy still gives him the creeps. Dyson's Punch-Out!!: It's his birthday. What do you get for a ghoul who has everything? Churrasco: The former owner warns it was stolen by raiders east of Fort Constantine Mr. Sandman: Its owner was last seen near vault 108 The Pain Train: It was built to protect the whole family.