Name: Mothership Zeta Crew - TSC Outposts Version: 1.0.1 Category: Guild/Factions Author(s): KnightOfOrder Description =========== Update 1.0.1 -Solved problems with objects that weren't disabled when activating the outposts. -Added debug button on Karpov's desk to activate and deactivate the Outposts after activating them the first time. Use it to solve compatibility problems with updates. -(credit for this update and the debug button script goes to Ironhammer23) Update 1.0: -Converted .esp into .esm to fix the crash on save problem. Update 0.9.2: -Added 3 more outposts: Oasis, Capital Building and near Old Olney. -Added dialogues in some camps (you can now get some free goodies once a day from Outpost 24's catering personnel). I will do all dialogues in the next release. -The deathclaw outside Deathclaw Sanctuary no longer appears in the TSC outpost. -Removed most of the Enclave troopers surrounding the outposts, where possible. -Fixed a bug where TSC turrets tried to attack neutral scavengers. This add-on allows you to replace the Enclave outposts around the Capitol Wasteland with TSC ones. The new bases will all be marked on the Pip-Boy as soon as they are activated, so you can immediately fast travel to all of them. Location ======== You must speak with Brigadier Karpov (you can find him in the Olympus Superior Officer Quarters) to set up the outposts. Notes ===== -You must have completed the Broken Steel DLC and the MZC mission "in soviet Russia" to enable the line of dialogue needed to enable the outposts. -Only 5 Commanding officers out of 30 have dialogues so far. -Endorse if you like it. -PM me if there are any problems. Requirements ============ -Mothership Zeta Crew by Nylonathathep Install ======= -Put the .esm in your Fallout 3 Data folder (overwrite the older version if needed) and activate it in the mod manager. -If you had the older version installed, you need to reload a save prior to the camp's activation. Credits ======= Thanks to Nylonathathep for the brilliant Mothership Zeta Crew mod. Thanks to Ironhammer23 for helping with the update. Thanks to Fallout Nexus for hosting the files. Thanks to Bethesda for creating Fallout 3.