Cleaner Settlements 2.0 This mod applies an aesthetic overhaul to the settlements and most of the interior cells throughout the wasteland. The idea was to improve immersion without drastically deviating from Vanilla. I've not changed anything in the player homes. This mod should be pretty clean. I try to avoid deleting anything. Removed objects have been moved and disabled. - Several DLC locations have been improved. - Residents who previously wore wasteland outfits now wear pre-war clothes. - Most of the floor litter has been removed (from settlements) and some junk items were replaced with something useful. - Some dust particles removed from various cells for improved framerate. - Many bathroom sinks and toilets (in settlements) have been scrubbed with Abraxo. - Citadel B-ring now has a working bathroom. - Various locations have been tidied a little for a more realistic appearance. Unnecessary or out of place debris have been removed as well as many piles of rubble where walls and ceiling were still intact. - I was disappointed that with so many abondoned locations to explore and salvage, the player has free reign to rob the settlements blind. You can walk into most settlements, grab almost everything that isn't nailed down and no one bats an eyelash. I fixed that by giving many items proper ownership tags. - affected locations - Settlements Andale Big Town Canterbury Commons The Citadel Gildershade Megaton Paradise Falls The Pitt (most interior locations) Republic of Dave Rivet City Temple of the Union Tenpenny Tower Underworld Scavenger/merchant outposts Freedom Street Station Near Metro Central Grandma Sparkle's shack Haley's Hardware Radiation King in Georgetown Lucky's near Tenpenny Tower Metro Stations and tunnels Franklin Metro Friendship Metro Jury St. Station Marigold Station Meresti Station Miscellaneous Adams storage facility Agatha's house Air control tower Alexandria Arms Anchorage Memorial Ark & Dove cathedral Arlington Library Bailey's Crosssroads Blackhall Manor Calvert Mansion Capitol Building car dealership Chinese Intelligence bunker Chryslus Building Corvega Factory Dunwich building Eternal Light Monastery Evergreen Mills Fort Bannister Fort Constantine Fort Independence Germantown Police HQ Ghoul hideout GNR building Grayditch homes Grower's shack Gypsy Village Hank's Electrical Supply Hubris Comics Jefferson Memorial Gift Shop Launch platform base Lincoln Memorial Maintenance room Mama Dolce's Minefield homes Mobile base crawler Museum of Technology National Archives National Guard Depot Nuka-Cola plant Old Olney underground Olney Powerworks Our Lady of Hope Pilgrim's Landing (most interiors) Point Lookout Lighthouse Presidential Sub-level Ranger compound Red Racer factory Regulator HQ RobCo factory Robot Repair Center (included fix: Franks's safe key no longer havoks through the desk.) Roosevelt High School Satellite control tower Satellite relay station Sniper Shack Springvale School Statesman Hotel Super Duper Mart Talon Company Camp Trapper's shack Turtledove Detention Camp Vault 87 Vault 92 Vault 106 Vault 108 Wheaton Armory