JESSIE'S MUTFRUIT TREES MOD 0.0.2, January 2025 1. LEGAL Copyright © 2025 Jessie Kirk [http://jessiekirk.xyz/] This software is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this software. If not, see [https://www.gnu.org/licenses/]. 2. INSTALLATION INSTRUCTIONS 1. Review the “JXPMutfruitTrees License.txt” file to ensure you understand your rights. 2. Extract the files “JXPMutfruitTrees - Meshes.bsa”, “JXPMutfruitTrees - Textures.bsa” and “JXPMutfruitTrees.esp” from the archive file “JXPMutfruitTrees.zip” to your PC's Fallout 3 Data directory. The usual locations of this directory are: Steam Version, 64-bit Windows: C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty\Data Steam Version, 32-bit Windows: C:\Program Files\Steam\steamapps\common\Fallout 3 goty\Data Retail Version, 64-bit Windows: C:\Program Files (x86)\Bethesda Softworks\Fallout 3\Data Retail Version, 32-bit Windows: C:\Program Files\Bethesda Softworks\Fallout 3\Data 3. Optionally, extract the files “JXPMutfruitTrees Readme.txt” and “JXPMutfruitTrees License.txt” to your PC's Fallout 3 Data directory to retain them for future reference. 4. Launch Fallout 3. When the Launcher window appears, select “Data Files”. The Fallout 3 Data Files window will appear containing a list of files. Click/tap the checkbox next to “JXPMutfruitTrees.esp” to enable it, then click/tap the “OK” button. The mod is now installed. 3. GAME CHANGES This mod adds mutfruit trees to various Wasteland settlements. They are usually owned by the people of those settlements, so think twice before you go scrumping if you're a good character. Trees can be found in Big Town, Canterbury Commons, Grayditch, Gurdershade, Megaton and The Republic of Dave. The remains of a tree can be found in Arefu. 4. RATIONALE Mutfruit trees appear in Fallout 4 and Fallout 76, but only mutfruit itself appears in Fallout and Fallout 2 (as Mutated Fruit), and Fallout 3 and Fallout New Vegas (as Mutfruit and Crunchy Mutfruit). So in these older titles, where does the fruit come from? The trees are made from scratch, but are inspired by their appearance in Fallout 4 and Fallout 76. This makes them quite lore-friendly. 5. UNINSTALLATION INSTRUCTIONS 1. Delete the files “JXPMutfruitTrees - Meshes.bsa”, “JXPMutfruitTrees - Textures.bsa” and “JXPMutfruitTrees.esp”. The mod is now uninstalled. 6. CHANGELOG 0.0.1 Initial commit. Added trees to Wasteland, each with a universal script and three different ground textures, as well as a dead variant for Arefu. Added a levelled list to control mutfruit delivery to the player. 0.0.2 Gave trees correct Havok materials and changed the ground from a dynamic collision system to fixed. Corrected documentation and added more information. 7. CREDITS Mutfruit model from Fallout 3. xEdit used to clean mod file. [https://tes5edit.github.io/] GECK used to create mod file. [https://geck.bethsoft.com/index.php?title=Garden_of_Eden_Creation_Kit] GIMP used to draw textures for tree branches. [https://tes5edit.github.io/] TreeIt used to generate trees. [https://www.evolved-software.com/treeit/treeit] Blender used to create meshes. [https://www.evolved-software.com/treeit/treeit] NifSkope used to finalise meshes. [https://github.com/niftools/nifskope/] SketchUp used to create tree base. [https://www.sketchup.com/en/plans-and-pricing/sketchup-free] Fallout 3 Archive Utility used to create the BSA archive. [https://www.nexusmods.com/fallout3/mods/34/] Monofonto font by Raymond Larabie. Free font. [http://typodermicfonts.com/] Overseer Oblique font by Neale Davidson. Used under Pixel Saga's Font License. [http://www.pixelsagas.com/]