README for The beloved and almighty GARY TRIBE! Spank thee very muchers for Downloading the Gary tribe for Fallout 3 - Point LookOut! This mod adds a Break away Gang of Garys to the Swamps of Point LookOut.. The History behind these mysterious Garys is that they ventured South to the Swampy grounds of Lookout to start life anew... They are hostile to any and all (well I tried to make them hostile to Swampfolk to, but i not yet seen them engage in battle...) These garys took up the same ideas of the local Tribals but are completely Seperate from them and will attack them if encountered. Firstly, the Gary Scouter. (Basecode - xx000FDE) These are just the Scouts of the Gary tribe and only look for possible food sources, camping grounds and threats to Garykind and its interests in Point LookOut. Next, The Gary Hunter. (Basecode - xx000FDF) These boys are the Hunter gatherers of The Gary Tribe. They hunt for food and scavange the swamps for items of use. They are also the lower ranking warriors of the Tribe and will always attack if they feel that they or the tribe is in Danger. ..The Gary Smasher. (Basecode - xx000FE0) These dudes are the Warrior class of the tribe and are mainly used in Warfare and to protect the weaker classes such as the Gary Scouter and the more important Gary Shaman and Gary Chief. Approach with cautiion because if they spot ya, they will attack till your killed or they are killed. The Gary Shaman. (Basecode - xx001F9E) Since first arriving in Outlook, some Garys have become mystifyed and enchanted by the Mystical and unknown of The Swampy areas, making them have strange dreams and visions of days gone by and what is to become. Beware, although they are the weakest of the tribal Garys, They wield the most powerful weapons, a deathclaw gautlete and a crudly made Dart gun, using a mixture of Swamp toxins and potent Rad Scorpion venon. They use these to cripple and weaken thier foes. Watch out. And the bosses of the tribe, The Gary Chief.(Basecode - xx001F9D) The Chiefs are the appointed Garys of the Tribe and Maintain and advise the Garys . They are some of the more intelligent Garys and have a secret agreement with the tribals of the Catherdral, tho they will attack anyone who threatens a Gary of Point Lookout. They are rarely encountered but seriously Dangerous as they posess Rusty Railway Rifles as their weapons of Choice. It is unknown what they use for close quarter Combat. These Garys are not to be trifled with, unless you like to have a go and take what was not thiers in the first place. They are seperate from the rest of GaryKind and not affiliated with the Garys you encounter in the Wasteland. (The Gary Invasion, another one of my Mods, available here -> http://www.fallout3nexus.com/downloads/file.php?id=6583) The End....or is it? (Updates are annually uploaded, say every 2 - 4 days or if I am really bored.) The reason I made this mod is mainy comical and the lack of diversity of enermies in Point Lookout. I feel that I have made a pretty good mod here and will expand on it hopfully with help such as make a main Village for the Garys and have regular Gary Villagers and Gary Brats (kid garys as found in The Gary Invasion) Hope you enjoy this Zombie. To install. Extract the Zip into either a temp. file or into your Fallout 3 Directory. Im sure you know the drill by now so all should be good. Just pm or leave a comment on the download page if you have any troubles...I seriously dought that there will be cos this is a pretty basic mod. Spank thee MUCHIES! And GARRRYYYY!!! Hoo harr!