FOV Slider by Roy Batty About --------------- FOV Slider is a simple mod that adds a menu option in MCM for adjusting the Fields of View. Version History --------------- 2.8 - Removed redundant SetCameraFOV commands - Fixed an issue with weapons FOV Ratio not being updated when changing World FOV 2.7 - Added Weapon Zoom Disabling - Removed unnecessary use of let - Removed unnecessary use of TestExpr - Updated JIPNVSE plugin detection to use GetPluginVersion 2.6 - Iron Sight ratio can now be set to 0 - Added fNearDistance setting - Fixed bug with kill cams 2.5 - changed how JIPLN version check works 2.4 - Added proper chicken/egg NVSE/JIPLN check to stop crashing if not installed - Split MCM into UDFs 2.3 - Added Iron sight FOV Zoom Time - Added Dialogue Zoom Time - Added Dialogue Zoom Out Delay Time - Added Dialogue Speech Delay Time 2.2 - Fixed Player Field of View (arms) when exiting VATS 2.1 - Fixed VATS zooming out the FOV gradually - Fixed reloading game zooming out the FOV gradually 2.0 - Rewrote Script - Added Player Field of View - Added Scope Scissor Amount - Added Weapon FOV ratio 1.1 - Added Pipboy and Terminal Fields of View 1.0 - Initial Release Features -------- Allows adjusting the World Field of View from 40 to 160 Allows adjusting the Player Field of View (arms) from 20 to 160 Allows adjusting the Pipboy Field of View from 30 to 80 Allows adjusting the Terminal Field of View from .12 to .40 Allows adjusting the Weapon FOV Ratio from 5% to 100% to compensate for larger or smaller Fields of View (Aim speed) Allows adjusting the Fields of View in game without disabling Achievements by opening the console Saves settings to an ini file which are persistent between saves and games (set and forget) Allows disabling non-scoped Weapon Zooming Requirements ------------ NVSE v5.1 beta 4 is required JIP NVSE v54.31 or higher is required MCM v1.5 or higher is required Installation ------------ NMM, FOMM or Mod Organizer are recommended to install the mod. To install the mod manually, copy the FOVSlider.esp to the Fallout New Vegas Data folder. Copy the FOVSlider.ini to the Data\Config folder, create the folder if not present. If you have added fDefaultWorldView to the [Display] Section of Fallout.ini and/or FalloutPrefs.ini and/or Fallout_default.ini you MUST delete the entries or setting the Field of View will not work properly. If you use a Field of View larger than 90, you'll want to adjust the Scope Scissor Amount to prevent clipping of overlays like Binoculars, Scopes, and other things depending on what other mods you use. This may make the slideshows look a little weird, but I don't want to edit them just for that. adjusting fNearDistance is not recommended but included on request. Uninstallation -------------- Uninstall the mod via your mod manager or delete the FOVSlider.esp from the Fallout New Vegas Data folder and delete the FOVSlider.ini from the Fallout New Vegas Data\Config Folder. Compatibility ------------- FOV Slider is not compatible with Powered Power Armor FOV Slider should not conflict with any other mod Load Order is unimportant