=============================================================================================== Laser Musket - A mod by SGTbayk47 =============================================================================================== Contents: ^^^^^^^^^ - Description - Features - Bugs/Conflicts - Install/Uninstall - Credits - Permissions/Disclaimer =============================================================================================== Description: ^^^^^^^^^^^^ The Laser Musket mod adds a new weapon to the Mojave Wasteland, the Laser Musket from Fallout 4. This mod now has three versions, a craftable version, a standalone version and thanks to Hopper31 a chargeable version. The new chargeable version has had it's three weapon mods removed due to the fact that not all mods made sense with the new mechanic, and because I couldn't think of a replacement mod. However the weapons new potential damage more than makes up for it! :D NOTE: (10/09/2015) The new cranking animations will not be supported in the TTW version, sorry! This is simply due to the fact that I do not have a working version of TTW to edit the mod with. NOTE: This mod has a warped texture. As of now (07/07/2015) I have no idea how to create good retextures, nor have any plans to. That said, anybody who wishes to retexture this may do so, and will be appropriately credited. Thanks, BayK. (To get the .nif to work with either DL the mod or PM me) =============================================================================================== Features: ^^^^^^^^^ - Adds a completely new weapon to the Mojave Wasteland. (See images for clues) - Adds a copy of the weapon to the wasteland *OR* allows the weapon to be crafted and added to the appropriate leveled lists. - Adds three new weapon mods for the Laser Musket, which can be bought or crafted. - A new chargeable Laser Musket has been added, thanks to Hopper31. =============================================================================================== Bugs/Conflicts: ^^^^^^^^^^^^^^^ Bugs: The mod doesn't have any associated bugs in the latest version, but be sure to tell me if you find any so they can be fixed quickly. Conflicts: This mod doesn't have any direct conflicts in the latest version, however as with most mods that affect leveled lists there are bound to be some issues there, albiet none of them gamebreaking. I believe leveled lists can be merged with a merged patched. Be sure to still report any other conflicts so they can be fixed ASAP. =============================================================================================== Install/Uninstall: ^^^^^^^^^^^^^^^^^^ Install: Copy the 'LaserMusket(VERSION).esp' the 'Meshes' and 'Textures' folders into your Fallout New Vegas data folder. Or simply activate the mod with Fallout Mod Manager. Uninstall: Delete the 'LaserMusket(VERSION).esp' from your Fallout New Vegas Data folder. Then go into both the 'Meshes' and 'Textures' folders and delete the 'LaserMusket' folder from both. Or simply deactivate the mod using Fallout Mod Manager. NOTE: Fallout Mod Manager is HIGHLY recommended! NOTE: 'VERSION' will either say 'STANDALONE', 'CRAFTABLE', 'TTW' or 'CHARGED' depending on the version you downloaded. =============================================================================================== Credits: ^^^^^^^^ Myself, for creating the weapon, adding it to the wasteland, leveled lists etc. SilverWolfMNG, for creating a TTW compatible version. Hopper31, for creating and scripting the chargeable version. Bethesda/Obsidian, for making Fallout New Vegas. =============================================================================================== Permissions/Disclaimer: ^^^^^^^^^^^^^^^^^^^^^^^ Permissions: This mod can not be re-uploaded under any circumstances. If you would like to use any part of this mod in your own projects, please contact me first to get permission. Disclaimer: This mod is provided as is, therefore I will not be held responsible for any damage this mod may cause to you, your game or your hardware. It works perfectly fine for me, so there is no reason it shouldn't work for you aswell. I also highly advise you to install my mods using Fallout Mod Manager, meaning I will not be held responsible for any errors that may occur during manual installation. ===============================================================================================