Readme Vending Machines of the Wastes Author: Gribbleshnibit8 and TrickyVein Date: 9/2/2015 Machine Locations New Vegas: Weapon Vending Machine: - Gun Runners' Headquarters - Nellis Mess Hall and Munitions Storage - Camp McCarran Supply Shack Ammo Vending Machine: - Dino Bite Gift Shop - Mick and Ralph's - Mojave Outpost Barracks Machine Locations TTW: Same as above and including: Weapon Vending Machine: - Megaton outside Craterside Supply - Rivet City Market - The Sink Ammo Vending Machine: - Tenpenny Tower in New Urban Apparel - Lock and Load - Underworld Tulip's store Settings: Mod settings are handled through an INI, found in 'Data\Config\Vending Machines of the Wastes'. The setting names should be self explanatory but their effects will be covered below. These settings are loaded at game launch, so the game must be restarted if changes are made while it is running. fMarkupAmmo - The multiplier for ammo cost markup. fMarkupMods - The multiplier for weapon mod cost markup. fMarkupMags = The multiplier for magazine cost markup. fMarkupWeap = The multiplier for weapon cost markup. fDealDiscountAmmo = The multiplier for ammo daily deal markup. fDealDiscountMods = The multiplier for weapon mod daily deal markup. fDealDiscountWeap = The multiplier for weapon daily deal markup. fWeaponVoucherMult = Unused fVendomatPriceMult = Unused fNukaMachinePrice = Unused fSSMachinePrice = Unused fDealTime = How long in real seconds before daily deals refresh. fMagazineResetDays = How long in game days before magazine machines regenerate contents. iDealLevelCap = The level cap for ammo deals. This determines how many rounds are available in a deal. bVendomatUseCaps = Unused bSellUniques = Lets the weapon machine sell unique weapons as defined by the files found in the Uniques Config folder bEnableAmmoMachines = Enables or disables the crappy ammo machines found in a few locations. bEndlessMags = Enables or disables the option for magazine machines to use a custom menu interface that will sell and endless supply of magazines. bDebug = Outputs data about the mod's working to the console. bDebugArrays = Outputs all arrays to the console. bDebugVerbose = Enables extra debugging lines for more in-depth debugging.