Bringing Life to the Mojave Redux The return of bringing life to the Mojave A tutorial / study into the creation of unique new creatures for Fallout New Vegas and Fallout 3 providing techniques and an in depth look at the process. This should provide fellow modders with the knowledge required to create and animate their very own creatures. It was discussed with Nexus staff of maybe putting this up as a Wiki however with 80 pages and the addition of future topics I decided a downloadable mod in PDF format was the best way to proceed. Knowledge and use of the following programs are recommended. 3DS Max (2012) Figments 3DS Max plugin 3.7.3 Nifskope Geck FNV and FO3 Sniff What you might gain from this tutorial / study. Ability to make your own unique new creatures Create new skeletons and ragdolls Work with Havok and constraints Complete destruction of your love life Better understanding of animation Skinning Level up your nerd abilities Create meat caps Cure insomnia Create animations WARNING contains mathematical equations and words Special Thanks to: Zilav His constant contributions to modding, wonderful additions to Sniff and patience when dealing with my many requests. MadAce Friendship, encouragement, modding companionship and help with all things Havok. Graciously contributing his time and knowledge for transferring ragdoll forms over from FO3 to FNV Geck. Roy Batty Good friend and a pillar of strength in the modding community. Pixelhate Support and excellent help with texture animating. Weijiesen Friendship, support and encouragement in all thing modding. Nonoodles Correcting my ghastly grammar in the original release of this tutorial. Jazzisparris Providing insight on IsFacingUp and IsLeftUp functions LordZues40 Overall support and help. The Frontier Providing me with a place to go wild creating and refining my creatures. All members of the modding community who have contributed to the general knowledge of modding, especially those who have helped me solve many of the questions I have had over the years.