Current weapon count:15 Planned final weapon count after version 5: 55 Version 3 will add Staffs- 8 Version 4 will add Bows- 4 crossbows, 4 shortbows, 4 longbows Version 5 will add Shields- 4 targes, 4 bucklers, 4 heavy shields, 4 kite shields Later versions will add various weapons bringing total weapon count to 55+ Installation: ================= - Run the DAO-Modmanager (http://www.dragonagenexus.com/downloads/file.php?id=277) - Uninstall any previous versions of Fenod WeaponPack listed in the DAO-Nodmanager - Drag and Drop the dazip file into the DAO-Nodmanager Un-install: ================= - uninstall using the DAO Modmanager Version Notes: ================= 2.0 Weapons Added: Pestilemce- Axe Misery- Longsword Spite- Longsword Sentinel- warmace Barbarous warmace Duty- Axe Vigor- Dagger Lunacy- Dagger Weapon material scaling added: iron, grey iron, steel, silverite, dragonbone Weapon types are random (iron/steel/silverite/dragonbone) Weapon VFX now displays correctly on weapons 1.0 Weapons Added: Witherbark- Maul Deadweight- Maul Severance- Longsword Malice- Dagger Lament- Greatsword Bonmeaw- Greatsword Dreadscale- Greataxe Burning Agony- Greatsword Weapon stats tweaked further based on unique weapons from the single player campaign Weapons socketed Weapons retextured Weapon stats tweaked Weapons resized Weapons bought at player camp from the merchant Bohdan- merchant sells two of each one handed weapon Weapons do not duplicate on party members if they are sold or deleted Known Issues ================= If the unique icon for a weapon isn't showing up in the store buy it and then sell it back to Bohdan, this will update the icon so that it displays properly. weapon qualities other than iron and grey iron should be socketed: If a weapon socket isn't displaying properly on a weapon in the store buy the weapon and sell it back to Bohdan, this will update the weapon so that the socket/s display properly