Random Encounters are Less Random in DAO Version 1.0 ================= Requirements: ================= Dragon Age: Origins ================= Description: ================= Some World Map Random Encounters have such a low trigger chance that they rarely occur. This raises the probability for most rare encounters to at least 50%. ================= Details: ================= The original TriggerChance for Strange Wood/Axameter was 1%; the new TriggerChance is 75%. The original TriggerChance for Twisted Forest/Wild Sylvans was 20%; the new TriggerChance is 50%. The original TriggerChance for Forest Clearing/Werewolves was 30%; the new TriggerChance is 50%. The original TriggerChance for Twisted Path/Bandit Ambush was 20%; the new TriggerChance is 50%. The original TriggerChance for The Crater/Supermetal was 2%; the new TriggerChance is 75%. The original TriggerChance for Treacherous Path/Shades was 2%; the new TriggerChance is 50%. I didn't touch any of the Denerim Randoms. Nor did I alter any plot requirements. And Old Tegrin will show up just as often. ================= Installation: ================= Drop the tsm_randoms folder into \My Documents\BioWare\Dragon Age\packages\core\override. ================= Un-Installation: ================= Delete the tsm_randoms folder. ================= Known Issues: ================= Will conflict with any other files editing rand_forest.gda, rand_highway.gda, and rand_plains.gda. ================= Notes: ================= Encounters may trigger earlier than in vanilla, and hence be more difficult. (THere was probably a reason for the 2% TriggerChance assigned to Treacherous Path.) For Dragon Age Awakening, I recommend LemmingoftheGDA's More Encounters DA Awakening. ================= History: ================= 08/01/2013 - Version 1.0 ================= Contact: ================= http://kinlochhold.tumblr.com ================= Credits: ================= Bioware, for Dragon Age: Origins InsanitySorrow, for the ReadMe Generator this file is based on. ================= Tools Used: ================= Dragon Age Toolset (and ExcelProcessor) Microsoft Excel 2003 GDApp (http://social.bioware.com/project/755/) Dragon Age ReadMe Generator ================= Licensing/Legal: ================= You may use this as you wish but you must credit me for my work. Please do not re-host this file without my explicit permission.