NPC Equipment Changes !Warning! Will conflict with any mods that alters the equipment of the npc’s included below. I recommend deleting the entries that you don’t need in order to avoid conflicts. Note: All items used are vanilla and will therefore not conflict with any item mods added, mods that change models or retextures will affect certain items, however. ________________________________________ Origin Stories City Elf (11) - Changed some of the helmets worn by the guards - Gave some of the guards inside of the estate swords instead of daggers - Removed the helmets from the dog trainers - Gave Mother Boann Revered Mother robes - Added Denerim shields to some of the guards and soldiers inside the estate Dalish Elf (14) note that the first entry will make the opening cinematic look un-immersive) - The human hunters were given armor and bows (they are hunters after all) - Tamlen’s starting gear has been changed to Dalish equipment - Fenarel’s dagger has been changed to a longsword - I removed the helmets from the hunters and changed their shields to those of clan Sabrae (with the halla head) - Merrill was given a different staff - Changed Pol’s bow to a Dalish one Dwarf Commoner (5) - Changed all the armors worn by Carta members (excluding Beraht, but including Jarvia) to the Duster set - Changed Jarvia’s daggers to axes Dwarf Noble (22) - Changed Trian’s armor to match that of Bhelen and the PC - Various guards were using darkspawn weapons, they’ve been changed to dwarven ones - Guards named “Orzammar guards” have had their armor changed to match the other regular guards, shields were changed as well if needed - The weapon merchant has added gloves - Adal Helmi had her armor matched to her gloves and boots - Aller Bemot had his boots changed and shield removed (he already uses a two-handed weapon) - Frandlin Ivo had his armor matched to his gloves and boots - The Proving trainer had his armor matched to his gloves and boots - The Wardens accompanying Duncan were given gloves and one of them now has changed boots - The Royal guards were given an Aeducan shield and different armor - Some of the mercenaries (in the Deep Roads) have changed armor and weapons - Trian’s guard with the shield now has an Aeducan one - The prison guard (both instances) has a changed weapon, and an added one in his second appearance Human Noble (6) - Changed Mallol’s robes to those of a Revered Mother - Changed Aldous’ robes to Chantry robes - One of the Howe soldiers was using a dagger with a shield, the dagger was changed to a longsword Magi (10) - Changed the staves of several of the mages - Gave Cullen a sword and shield to tie in with his fighting style in DA2 and Inquisition - Changed the armors worn by the Sentinels - Added Greagoir’s shield - Changed Mouse’s robes to apprentice robes as opposed to senior enchanter to better match his dialogue ________________________________________ Redcliffe (9) - Changed the helmets of several of the guards in Redcliffe - Added armor to Bann Teagan ________________________________________ Broken Circle (15) - Gave Carroll a Templar shield - Gave the Templar who appears after Broken Circle is complete a sword and shield so he can defend himself if a fight breaks out nearby - Added Greagoir’s shield as equipped and no longer loot able - Changed the staves used by the survivors (the ones with Wynne) - Changed the shields of all the Templars to Templar shields - Changed the armor of the quartermaster to that of a templar, with matching sword and shield - Added gloves to the wounded Templar - Changed Uldred’s robes to those of a Senior Enchanter - Added gloves to one of the Fade Grey Wardens ________________________________________ Climax and Epilogue (26) - Kardol’s weapons changed to dwarven waraxe and Legion shield - Changed the helmet used by the Redcliffe bodyguards - One of the defending knights in Denerim now has a Denerim shield - Two of the other soldiers also have new shields - A pair of dead soldiers were missing pieces as well, they’ve been added - At the coronation, changed the helmets used by the door guards and gave them a Ferelden shield Funeral: - Greagoir has his own shield equipped and a different sword, Cullen has a sword and shield equipped - Connor has his own face morph as opposed to a random elven one - Dulin Forender has a shield with the Harrowmont heraldry - Gorim has his own sword and a shield with Aeducan heraldry - Kardol has a Legion shield - Oghren has his armor changed to that of the Legion - Keepers Marethari, Lanaya and Zathrian had their clothing changed, they also have a staff - Vartag Gavorn has matching armor - Arl Wulff has matching armor and his bow - Wynne has Senior enchanter robes - Bann Teagan has matching armor and a Redcliffe shield ________________________________________ Denerim (54) Note: I added some custom shields with in-game heraldries for some of the npc’s, do note these shields are only for aesthetic purposes and have no proper stats. - Added gloves to the bouncers at the Pearl - Gave clothing as opposed to armor to some of the Pearl’s workers - Gave a different shield to some of the ambient knights to represent one of the Bannorns (Waking Sea) - Added a shield to Habren’s guard to represent her father (South Reach) - Added my personal headmorph to Isabela - Gave a bow to Bann Alfstanna - Added a tranquil brand to the proprietor at the Wonders of Thedas shop (requires DA redesigned) - Added missing equipment to the guards at Fort Drakon (gloves and boots mostly) and the Arl of Denerim estate - Gave a different helmet to the royal guard at the Landsmeet - Mother Perpetua was given Revered Mother robes - The soldiers at the Landsmeet were given shields to represent their Bannorn - Sergeant Kylon’s guards wear Denerim guard shields - Ser Landry was given a shield to represent Gwaren, the same goes for his allies - The White Falcon and Crimson Oars mercenaries have added gloves - Ser Nancine has her own sword equipped as opposed to the Green Blade - One of Howe’s men (during Trials of Crows) has a Cousland shield, he now has a proper Howe one - Several thugs had either mismatching armor pieces or missing ones, they now have them matched or added - Ser Friden has added armor ________________________________________ Light Content (22) - Blackstone Irregular deserters have their armors matched - Removed Raelnor Hawkwind’s shield since he has a two-handed weapon. - Matched Taoran Hawkwind’s gloves to the rest of his armor - Matched the armors of the adventurers (careless accusations) - Gave the Mages collective npc’s different robes and hoods - Added gloves to the Dalish emissary and matched Redcliffe’s emissary’s armor pieces - Fixed armor pieces of various npc’s ________________________________________ Lothering (19) - Fixed some of the armors worn by the bandits - Gave the Templars templar shields and different swords - Added gloves to the Chasind - Gave Ser Donnal a sword - Gave one of the soldiers at the inn a Gwaren shield (since they are Loghain’s men) - Changed Leliana's beginner equipment to a bow as opposed to a dagger, sinc. she's an archer ________________________________________ Nature of the Beast (11) - Some of the hunters were using a generic sword and shield, they now use a Dalish sword and clan shield (the one with the leaf mask) - Removed the helmets worn by the hunters - Gave Elora Tevinter robes, did the same for Zathrian and Aneirin (Wynne’s quest) - Gave Lanaya a different staff ________________________________________ Orzammar (29) - Gave one of the Warden hunters (mountain pass) a different helmet - Matched the armors of the guards in the Hall of Heroes and gave them different shields - Matched the gloves of the dwarf supporting Bhelen (cutscene when first entering Orzammar) to the rest of his armor - Changed the armors of Roggar’s thugs to Duster armor (Roggar is encountered in the Commons shaking down a merchant during Jarvia’s hideout quest) - Matched the armor pieces of Nevin (Tapster’s tavern) - Changed the armors worn by Carta members to duster armor (including Jarvia) - Matched the armor pieces of Baizyl (Proving grounds) - Gave one of Piotin Aeducan’s henchmen an Aeducan shield - Adjusted some of the armor pieces worn in the informal Proving matches - Gave the Dust town thugs Duster armor - Added gloves to Ruck ________________________________________ Prelude (40) - Added various Ferelden or Gwaren shields to some of the soldiers and knights - Gave Cailan’s guards different helmets (removed the helmet of the one near his tent) - Added a Ferelden shield to the kennel master - Changed the dress the nurse was wearing to a commoner one - Changed the robes of Uldred and Wynne to Senior Enchanter robes - Gave Flemeth Tevinter styled robes in all her appearances - Changed Morrigan’s initial staff so it doesn't conflict with mods that might change staff models ________________________________________ Random Encounters (52) - Gave Tamlen’s ghoul form gloves - Gave the two apprentices (random encounter after recruiting the Circle) apprentice robes as opposed to tranquil ones - Adjusted most armors found on random bandits or travelers - Changed some armor parts of the Bannorn knight (Loghain’s push quest), gave Loghain’s troops Gwaren’s heraldry - Adjusted the armors worn by the Crow ambushers (meeting Zevran) - Changed the armors worn by the assassins sent after Leliana ________________________________________ Urn of Sacred Ashes (1) - Adjusted the armor worn by the Cultist leader at Lake Callenhad ________________________________________ Awakening Expansion (79) - Added a custom shield with the Amaranthine (Howe) heraldry to any and all guards and soldiers found in the Arling. - Gave a different helmet to the Dark Wolf to better match with the armor he’s wearing. - Made some minor adjustments to gear worn by random characters ________________________________________ Recommended mods to use alongside this one: Dragon Age Redesigned - Dracomies Grey Wardens of Ferelden - NeoKingArthur Mages of Ferelden - TommyIrianto Better Bannhammer - theskymoves (remove my Bann Teagan files) Elven orphanage - PerdyNerdy Clothes prisoners - danscott84 DLC Tweaks and Cameos - Shanamah