Radovid Door Fix, by Corylea This fix will give Geralt a scroll that unlocks the door to Radovid's hideout when Geralt reads it. The scroll goes into Geralt's regular inventory (so that you can drop it when you're done), so you'll need to make sure that you have an empty inventory slot when you use this fix. There are 6 files that make this work: ck_radscroll.uti ck_unlock_rad.ncs ck_unlock_rad.nss custom_script.ncs custom_script.nss def_arealoaded.ncs These files should be placed in your Override folder; if you don't have an Override folder, you can just make one. It goes in your The Witcher Enhanced Edition\Data folder. The def_arealoaded.ncs script is from J_Slash (who made the Stuff That Makes Geralt's Life Easier mod). The custom_script files are my adaptations of his custom script, so full credit to J_Slash for both of those. This fix should only be used if you've definitely got a bug. Make sure that you've talked to Triss about the last communication that Salamandra made using the stone and that she's marked the location of the person they were communicating on your map. Don't try to use this scroll just to bypass part of the game, or you could mess things up. The def_arealoaded script can conflict with some mods. But if you're having a problem with your game, you should remove all your mods, anyway, to make sure that none of them are causing the problem. Once you've unlocked the door, you can drop the scroll and remove all of these files from your Override folder. Remember to unzip the fix before you put it in your Override folder!