MUTAGENOLOGY UPDATE FOR 2.0 Authors: EstevaoCM, Kamilius Version: 2011/10/01 ============================================================================================================ - DESCRIPTION - Simple mod that allows you to combine lesser mutagens into more powerful ones (e.g. three Minor Mutagens of Power gives one Mutagen of Power). Combining also requires some additional non-mutagen ingredients. - HOW TO - Combining mutagens is possible only by crafting. You need to get a proper schematic first. All schematics were added to Mysterious Merchant Shop and other merchants in-game. Then just ask any craftsman in game to combine mutagens for you. You CAN'T create Minor Mutagens nor Mutagen of Concentration - INSTALLING - Unpack and put "items" folder into your "Witcher 2/CookedPC" directory - UNINSTALLING - Simply delete "items" folder or def_item_schematics.xml, def_item_mutagens.xml and def_shops.xml files in it (in case you have other mods that install do this folder). - TO DO - - Tooltips in schematics descriptions - Fixing journal entries - Maybe other languages versions? - CREDITS - Originally created by Kamilius, last version v0.3a BETA. =========================================================================================================== - CHANGELOG - 2011/10/01: Applied Kamilius' modifications to the XML files extracted from patch 2.0 of the game. ============================================================================================================ - IMPORTANT NOTES - This mod will NOT work with other mods that change def_item_schematics.xml, def_item_mutagens.xml or def_shops.xml files. ============================================================================================================ - TIPS - Buy from the Mysterious Merchant, his prices are always better than other merchants. ============================================================================================================ - SCHEMATICS AND REQUIRED INGREDIENTS - Mutagen of Enhancement Regular = 3x Minor Mutagen of Amplification + 2x Nekker Eyes Cost: 100 Greater = 3x Mutagen of Amplification + 2x Harphy eyes Cost: 200 Muatgen of Range Regular = 3x Minor Mutagen of Range + 2x Elemental stone Cost: 100 Mutagen of Critical Effect Regular = 3x Minor Mutagen of Critical Effect + 2x Endriag venom Cost: 100 Greater = 3x Mutagen of Critical Effect + 2x Death essence Cost: 200 Mutagen of Vitality Regular = 3x Minor Mutagen of Vitality + 2x Water essence Cost: 100 Greater = 3x Mutagen of Vitality + 2x Nekker Heart Cost: 200 Mutagen of Power Regular = 3x Minor Mutagen of Power + 2x Endriag embryo Cost: 100 Greater = 3x Mutagen of Power + 2x Necrophage blood Cost: 200 Mutagen of Strength Regular = 3x Minor Mutagen of Strength + 2x Drowner Brain Cost: 100 Greater = 3x Mutagen of Strength + 2x Necrophage eyes Cost: 200 Mutagen of Madness 3x Major Mutagen of Power Regular = 3x Major Mutagen of Strength + 1x Crab spider eyes Cost: 400 3x Major Mutagen of Vitality Mutagen of Concentration - not possible to create - ============================================================================================================