The normal version of the mod grants achievements in this way: theGame.UnlockAchievement( 'ach_spellbreaker' ); it unlocks an achievement based on the name. So it could be possible that you still miss some achievements after installing this mod due to the fact i need the exact name. The experimental version works based on a function i found while searching for achievement names. It puts all the achievement names in an array so i can just write a short loop to go over all those names in the array to grant them. that way i don't have to write down 40 ish lines of the same code and i don't need the names in order for it to work. However this is an experimental thing and i cannot verify if it works(cuz i have all achievements)!!