No Man's Sky: Shiphud ReCreation Update This mod changes the color of the starship's hud. I tried a lot of hud mods and none worked like I wanted it to, so I came up with my own solution. Colors: GREEN BLUE GREY PURPLE RED PINK Changed files: MODELS\COMMON\SPACECRAFT\DROPSHIPS\COCKPIT\COCKPITA_INTERIOR\GLOWGRADIENTORANGE_MAT.MATERIAL.MBIN MODELS\COMMON\SPACECRAFT\DROPSHIPS\COCKPIT\COCKPITB_INTERIOR\GLOWGRADIENTORANGE_MAT.MATERIAL.MBIN MODELS\COMMON\SPACECRAFT\FIGHTERS\COCKPIT\COCKPITCOMMON_INTERIOR\GLOWGRADIENTORANGE_MAT.MATERIAL.MBIN MODELS\COMMON\SPACECRAFT\SCIENTIFIC\INTERIORS\CANOPYA_INTERIOR\GLOWGRADIENTORANGE_MAT.MATERIAL.MBIN MODELS\COMMON\SPACECRAFT\SHUTTLE\INTERIORS\CANOPYA_INTERIOR\CANOPYA_INTERIOR\GLOWGRADIENTORANGE_MAT.MATERIAL.MBIN MODELS\HUD\SPACEMAPHORIZON\HORZ_MAT.MATERIAL.MBIN MODELS\HUD\SPACEMAPHORIZON\HORZVAO_MAT.MATERIAL.MBIN (Codec: BC7 (Linear, DX11+)) TEXTURES\UI\HUD\SPACEMAP\BG.DDS TEXTURES\UI\HUD\SPACESHIP\BGSCREENBASIC.DDS TEXTURES\UI\HUD\SPACESHIP\BGSCREENSPEED.DDS TEXTURES\UI\HUD\SPACESHIP\BGTILE.DDS TEXTURES\UI\HUD\SPACESHIP\BOOSTICON.ON.DDS TEXTURES\UI\HUD\SPACESHIP\CENTERSCREEN.DDS TEXTURES\UI\HUD\SPACESHIP\GIZMOS.DDS TEXTURES\UI\HUD\SPACESHIP\JUMPBAR.ON.DDS TEXTURES\UI\HUD\SPACESHIP\PLANET.DDS TEXTURES\UI\HUD\SPACESHIP\SCREENNONSENSE1.DDS TEXTURES\UI\HUD\SPACESHIP\SCREENNONSENSE2.DDS TEXTURES\UI\HUD\SPACESHIP\SCREENPLANET.DDS TEXTURES\UI\HUD\SPACESHIP\SCREENSPEED.DDS TEXTURES\UI\HUD\SPACESHIP\SCREENWEAPON.DDS TEXTURES\UI\HUD\SPACESHIP\TARGETBACKGROUND.DDS TEXTURES\UI\HUD\SCREENL1.DDS TEXTURES\UI\HUD\SCREENL2.DDS TEXTURES\UI\HUD\SCREENR1.DDS New files: (Codec: BC3 (Linear, DXT5)) TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.SHIPHUD.DDS No Man's Sky update info: save to use for NMS v2.42 Installation: Put "NMS_HOEK_SHIPHUDXXX.pak" in your NMS-MODS folder (...steamapps\common\No Man's Sky\GAMEDATA\PCBANKS\MODS) If you have not done already, rename or delete DISABLEMODS.txt ReCreation Update: added BOOSTICON.ON.DDS; new edit of every texture for all color versions Missed Screens Update: added missed textures for screens of some cockpits SCREENL1.DDS, SCREENL2.DDS, SCREENR1.DDS Credits: IanM32 for giving me an idea on how this works Version info: compiled with MBINCompiler v2.41.0-pre3 tested on NMS v2.42 (the green version, at least)