No Man's Sky: Spacemap Markers Color add-on This mod changes the colors of the spacemap markers. (the colors of the markers and the color of the marker lines only) It was created to support the customization of the starship's hud. Note: I created 2 versions for every Color of NMS_SHIPHUD as well as for the vanilla orange hud. They don't depend on any hud mod so if you want you can use one of them alone, with some other hud mod or delete without a single doubt. One version is uni-colored, the other uses different colors for "neutrals", "friendlies", hostiles", "graves" and "specials". By specials I mean freighters, the nexus ...the purple markers in the game. :) Unfortunately all friendlies were sleeping already when I finished this, so you won't see a friendly marker in the screenshots. (I hope it works ...tell me) !!!use only one file of this mod per game session; choose the style of markers you want to use and put it in your "MODS" folder!!! Colors (Multicolor & Unicolor): GREEN BLUE GREY PURPLE RED PINK Vanilla ORANGE Changed files: MODELS\HUD\SHIPMARKER_CIRCLE\SPACEMARKER_MAT.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_CIRCLEFLAT\SPACEMARKER_MAT.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_FRIENDLY\HORZ_MAT.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_FRIENDLY\SPACEMARKER_MAT2.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_GRAVE\HORZ_MAT.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_GRAVE\SPACEMARKER_MAT2.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_HOSTILE\HORZ_MAT.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_HOSTILE\PASTED__SPACEMARKER_MAT4.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_NEUTRAL\HORZ_MAT.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_NEUTRAL\SPACEMARKER_MAT2.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_PURPSQUARE\HORZ_MAT.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_PURPSQUARE\SPACEMARKER_MAT2.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_RINGFLAT\SPACEMARKER_MAT.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_SQUARE\HORZ_MAT.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_SQUARE\SPACEMARKER_MAT2.MATERIAL.MBIN MODELS\HUD\SHIPMARKER_TRIANGLE\SPACEMARKER_MAT.MATERIAL.MBIN MODELS\HUD\SHIPORIENTATIONMARKER\SHIPMARKER_MAT.MATERIAL.MBIN MODELS\HUD\SPACEMAPARROW\SPACEMAPARROWMAT.MATERIAL.MBIN MODELS\HUD\SPACEMAPCUBE\SPACEMAPCUBEMAT.MATERIAL.MBIN MODELS\HUD\SPACEMAPFREIGHTER\HORZ_MAT.MATERIAL.MBIN MODELS\HUD\SPACEMAPFREIGHTER\SPACEMARKER_MAT2.MATERIAL.MBIN MODELS\HUD\SPACEMAPNEXUS\HORZ_MAT.MATERIAL.MBIN MODELS\HUD\SPACEMAPNEXUS\SPACEMARKER_MAT2.MATERIAL.MBIN MODELS\HUD\SPACEMAPPRISM\SPACEMAPPRISMMAT.MATERIAL.MBIN MODELS\HUD\SPACEMAPSPHERE\HORZMAT.MATERIAL.MBIN MODELS\HUD\SPACEMAPSTATION\HORZ_MAT.MATERIAL.MBIN MODELS\HUD\SPACEMAPSTATION\SPACEMARKER_MAT2.MATERIAL.MBIN New files: (Codec: BC3 (Linear, DXT5)) TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.SPACEMAP.DDS TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.BAD.DDS TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.GOOD.DDS TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.GRAVE.DDS TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.SPECIAL.DDS TEXTURES\EFFECTS\TRAILS\SPACEMAPFLARE.DDS No Man's Sky update info: save to use for NMS v2.42 Installation: Put "NMS_HOEK_SPACEMAPXXX.pak" in your NMS-MODS folder (...steamapps\common\No Man's Sky\GAMEDATA\PCBANKS\MODS) If you have not done already, rename or delete DISABLEMODS.txt Version info: compiled with MBINCompiler v2.41.0-pre3 tested on NMS v2.42