Multi-Tool Weapon Tweaks + Sentinel and Autophage Upgrade Tech Tweaks Multi-Tool Weapon Tweaks affects METADATA\REALITY\TABLES\NMS_REALITY_GCTECHNOLOGYTABLE.MBIN Boltcaster -Base damage increased from 180 to 210 Blaze Javelin -Base damage increased from 1500 to 2000 -Charge Time decreased from 3 seconds to 1 second -Energy Drain decreased from 2 to 1 -Energy Amount increased from 50 to 250 Mass Accelerator -Base Damage bonus increased from +200 to +500 Scatter Blaster -Base Damage increased from 150 to 180 (Scatter Blaster shoots 8 projectiles) -Projectile Spread decreased from 10 to 8 -Projectile range increased from 55 to 150 Pulse Spitter -Base Damage increased from 96 to 114 (Pulse Spitter shoots 2 projectiles) -Projectile Recoil decreased from 80 to 40 Neutron Cannon -Base Damage increased from 120 to 150 -Charge Time INCREASED from 1 second to 2 seconds (slight nerf, neutron cannon is too good compared to other base weapons) Sentinel and Autophage Upgrade Tech Tweaks affects METADATA\REALITY\TABLES\NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN Sentinel Boltcaster Upgrades -Always have 3 stats with random values Sentinel Exosuit Upgrades -Always have Health and Shield with 2 other stats (health and shield are always max value) Autophage Exosuit Upgrades -Always have Health and Shield with 2 other stats (health and shield are always max value) Pre-Installation: -Locate the GAMEDATA folder in No Man's Sky installation folder -Make a new folder called MODS if it is not already present -Look for then rename or delete the file called "DISABLEMODS.TXT" in No Man's Sky/GAMEDATA/PCBANKS Installation without AMUMSS: -Copy the Multi-Tool Weapon Tweaks folder and the Sentinel/Autophage Upgrades Tweaks Folder into the Mods folder Installation with AMUMSS: -Copy the LUA files into the MODSCRIPT folder -Run BUILDMOD.BAT -Follow the instruction of buildmod and COMBINE when prompted -Copy all files to your MODS folder when prompted OR -locate the CreatedMods folder and move the folder inside to your MODS folder.