Event Character Modifications ============================== Event: sacrificed_man Background: cultist Added Traits: mad or survivor or deathwish Removed Traits: pessimist && optimist Stats Range: 2/3 ------------------------------ Event: melon_thief Background: thief Added Traits: dumb or dastard or lucky Removed Traits: bright Stats Range: 2/3 ------------------------------ Event: thief_caught Background: refugee Added Traits: night_blind or fragile or spartan Removed Traits: night_owl && fat Stats Range: 2/3 ------------------------------ Event: the_horseman Background: vagabond Added Traits: strong && if one trait is removed mad or irrational Removed Traits: determined && brave && deathwish && fearless Stats Range: 2/3 ------------------------------ Event: runaway_laborers Background: laborers Added Traits: survivor or spartan or lucky Stats Range: flat bonus ------------------------------ Event: pimp_vs_harlot Background: pimp Added Traits: superstitious or dumb Removed Traits: bright Stats Range: 3/4 ------------------------------ Event: deserter_in_forest Background: deserter Removed Traits: disloyal Talents: better talents Stats Range: 2/3 ------------------------------ Event: master_no_use_apprentice Background: apprentice Added Traits: impatient && (optimist or quick) Removed Traits: hesitant Stats Range: 2/3 ------------------------------ Event: imprisoned_wildman Background: wildman Added Traits: bloodthirsty or mad Stats Range: 1/2 ------------------------------ Event: desert_well Background: peddler Added Traits: deathwish or mad Stats Range: 2/3 ------------------------------ Event: belly_dancer Background: belly_dancer Added Traits: dexterous or athletic or surefooting Stats Range: 2/3 ------------------------------ Event: cannon_execution Background: graverobber Added Traits: lucky or survivor Stats Range: 2/3 ------------------------------ Event: fire_juggler Background: juggler Added Traits: fearless Stats Range: 1/2 ------------------------------ Event: holywar_crucified_1 Background: crucified Added Traits: deathwish or mad or fearless Removed Traits: optimist && irrational Stats Range: 1/3 ------------------------------ Event: retired_gladiator Background: retired_gladiator Added Traits: old Stats Range: 1/2 ------------------------------ Event: lone_wolf_origin_squire Background: squire Added Traits: bright Talents: better talents Stats Range: 1/3 ------------------------------ Event: kings_guard_1 Background: cripple Talents: better talents Stats Range: 1/2 ------------------------------ Event: civilwar_deserter Background: deserter Added Traits: loyal && (if one trait is removed, brave or fearless) Stats Range: 1/2 ------------------------------ Event: greenskins_slayer Background: orc_slayer Added Traits: hate greenskin Stats Range: 2/3 ------------------------------ Event: undead_crusader Background: crusader Added Traits: hate undead Stats Range: 2/3 ------------------------------ Event: anatomist_helps_blighted Background: vagabond Added Traits: asthmatic or bleeder or ailing Talents: better talents Stats Range: 2/3 ------------------------------ Event: anatomist_helps_blighted Background: nan Added Traits: Values Adjusted so that the average vagabond is upgraded to the average militia ------------------------------ Event: anatomist_joins Background: anatomist Added Traits: (bright or cocky) && (brave or dastard or mad or determined or dexterous or bloodthirsty) ------------------------------ Event: lindwurm_slayer Background: lindwurm Talents: better talents Stats Range: 1/3 ------------------------------ Event: oathbreaker Background: pala Added Traits: drunk Stats Range: 1/2 ------------------------------ Event: strange_scribe Background: minstrel Stats Range: 2/3 ------------------------------