First of all, i would have not been able to make this preset alone: The new ENB Shaders "Silent Horizons 2" by Kitsuune enabled me to design this ENB without having to mess with developing shaders. The auto installing Modlist "Nolvus" relieved the workload of coming up with a functioning load order, so i can concentrate on the project. This ENB preset is designed with the Nolvus Modlist as a base. So the requirements are wahtever Nolvus uses. The design pillars: Believable lighting. I spend a good amount of time reading about weather phenomena to learn which parts of the atmosphere should have which color at which daytime. Playablitly is always important though. The Nights and Interiors are dark, but not pitch black. Filmic Coloring. In most there is a specific combination of cool and warm colors. I used this as a base to give the ENB a dramatic feeling. Variety VS Consistency. I designed the weathers in two channels. There is a lighting setup for Clear, Cloudy, Overcast, Foggy, Rainy and Stormy weathers that follow a strict pattern. Since the used weather Mod (NAT III) implements regional variants of these i designed a Color scheme unique to each region type. I am not talented with words so i asked a friend on Discord to give me a description. Quote Keyf: "Kauz's ENB has been made with realism in mind. You won't have to suffer looking at extremely bright greens that not even a millennia of evolution could bring into a plant. Or a sky so blue you'd think a child drew it. Every setting has been tweaked to deliver a result that fits Skyrim's varying environments. The light intensity is balanced based on the differing factors in environments so while a sunny day will still be vibrant and bright, it won't be unbearably so; and your descent into dungeons will still be dark and gloomy, but you won't have to carry a torch to light the way. Kauz's ENB also includes painstakingly created presets that are dynamically applied based on your current weather. This is done so that the ENB remains fresh throughout your playthrough, with the colors, lights and shadows changing realistically and adding to the atmosphere and immersion. Realistic Colors - Kauz's ENB has the most realistic color settings I have seen, everything looks exactly how I imagine Skyrim would look like. They are vibrant but not to the point of hurting your eyes. No extreme almost neon greens or bright blues that make you want to wear glasses. Perfectly Tuned Brightness and Shadows - Kauz's ENB is the only ENB I didn't have to tweak the brightness of at all. Day or night, the lighting feels perfect. The brightness doesnt hurt your eyes and the shadows don't make you feel like you're blind. It manages these perfectly, while not going overboard. So while a sunny day will still be bright, it's not unbearably so; and your descent into dungeons will still be dark and gloomy, but you won't have to carry a torch to light the way. Dynamic and Realistic Weathers - Kauz's ENB has a wide range of weather settings which reflect the atmosphere perfectly. It features multiple weathers that are all carefully tuned to be the perfect balance between realism and breathtaking beauty. Seeing the different weathers noticeably impact how your game looks adds to the immersion and atmosphere immensely." There is some minimalistic reshade preset in the folder Kauzshade. The ENB preset is designed to stand on its own foot and reshade is no requirement. If you'd like to further enhance the lighting and contrast you can use it. The performance impact is a bit heavy though. Requirements: Silent Horizons 2 shader Core and its requirements (KiLoader and ENBExtender) Nolvus without any special ENB options (aka choose PiCho in the installer). Nolvus uses the NAT III weather mod. Unlike many other ENBs i do not rely on using an additional weather patch to eff with your load order. The important mods for the lighting are the following: LUX for interior lighting LUX Orbis for exterior lighting  NAT III for the weathers  EVLAS for proper Sun light directions These 4 should cover the base, for anything else pls just refer the Nolvus Modlist  Install Instructions: Backup and delete the enbseries folder in your game directory (Nolvus/Stock Game) Install these with Mod Organizer 2: KiLoader ENB Extender Install this like any other ENB directly into the game directory: Drop my Files on top (in the stock game folder) The first time you start the game with KiLoader it will generate some files, just click and go ahead be happy 🙂 Know Issues: - Some weather dependend effects only load correct once you opened the ENB gui. so pls when you boot up the game and loaded your save open it once with [left shift + enter]. You'll see the difference immediately - The way that interior lighting works leads sometimes to very short hickups in brightness and saturation, sadly nothing i can do about. I tried to minimize it although i dont want to sacrifice my vision because of weird shader behavior. FAQ: no faqs yet Big Thanks to: Kitsuune Vektor DUX (Dude we miss you) Jerilith Keyf Finya waldsman the whole Nolvus community, you are awesome <3 Credits: Kitsuune for SH2 Shaders. Marty McFly for the depth of Field effect with extra Ambient Occlusion. Me (Kauz) for enbseries, weatherfiles and .ini settings I prohibit any sharing or reusing of my files whatsoever.