***************************************************************** THE ELDER SCROLLS V: SKYRIM EXTENDED BANDIT DIALOGUE Version 1.0.2 ***************************************************************** Index: 1. Installation 2. Description 3. Configuration 4. Change List 5. F.A.Q. 6. Uninstallation ***************************************************************** 1. Manual Installation ***************************************************************** 1. Unzip the contents of the mod to your Skyrim Data folder. Below is a list of the default Skyrim installation locations: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data For Special Edition Edition: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data 2. Confirm you have the following files in your Skyrim data folder: Extended Bandit Dialogue.esp Extended Bandit Dialogue.bsa 3. Run the Skyrim Launcher. Go to Data Files and make sure Extended Bandit Dialogue.esp is loaded after your master files. For Special Edition, open %userprofile%\AppData\Local\Skyrim Special Edition\plugins.txt and add *Bandit Dialogue.esp after your master files. 4. Save. 5. Launch the game. ***************************************************************** 2. Description ***************************************************************** Extended Bandit Dialogue gives bandits new things to say. They'll recognize guild leaders, talk about their lives, comment about world state, and more. Key Features: Recognition of Notable Opponents: Bandits may now recognize you as the leader of the Companions, Thieves Guild, Dark Brotherhood, College of Winterhold, or as a high-ranking war veteran during combat. More Dialogue Variety: Overhear bandits grumble about their lives, personal struggles, the dungeon they currently reside in, and much more. They'll also bemoan the current world state, such as the return of the dragons, the current weather, the state of the Thieves Guild, and so on. Seamless Integration: Extended Bandit Dialogue currently adds over 110 new lines of dialogue for all 11 voice types used by bandits: FemaleCommoner, FemaleEvenToned, FemaleNord, FemaleOrc, MaleArgonian, MaleBandit, MaleCommoner, MaleEvenToned, MaleKhajiit, MaleNord, and MaleOrc. The new lines of dialogue included in this mod have been generated using Tortoise TTS and RVC and should be almost indistinguishable from the original voice acting. Lightweight and Compatible: The only thing this mod adds are new lines of dialogue for bandits. It makes zero edits, making it compatible with other mods that also give bandits new lines of dialogue, such as Bandit Lines Expansion. ***************************************************************** 3. Configuration ***************************************************************** You can use the following console command to disable a specific line, if you don't want to hear it: set EBDChance_### to 0 See Extended Bandit Dialogue.csv for a list of lines. For example, to disable the following line: "...might try my hand in the gambling den at Cragslane once we're done here. Gotta make some quick septims..." You would need to run: set EBDIdleChance_004 to 0 ***************************************************************** 4. Change List ***************************************************************** 1.0.0 - Initial Release. 1.0.1 - Fixed taunt conditions that reference the amount of gold the player is carrying. It was checking the amount of gold the bandit had. - Fixed taunt conditions that recognize the player as a guild leader so they're only used when the bandit is fighting the player. 1.0.2 - Dead body detection lines now put bandits into an alerted mode like base game lines. - Added an exclusion for ghosts that are in the bandit faction for some reason. ***************************************************************** 5. F.A.Q ***************************************************************** Q. What patch level is required? A. None. Q. Do I need Dawnguard, Hearthfire or Dragonborn or additional plugins like SKSE? A. No. Q. Why am I not hearing any new lines of dialogue? A. Firstly, ensure you've loaded the mod and check the Extended Bandit Dialogue.csv file for a list of new lines and their associated conditions. Only NPCs that are in the BanditFaction faction will use the new lines added by this mod. If you have a mod installed that removes bandits from that faction, it'll prevent this mod from working properly. Q. I don't want to hear a specific line of dialogue. How do I disable it? A. Use the console command in section 3 above. ***************************************************************** 6. Uninstallation ***************************************************************** Extended Bandit Dialogue does not contain any script files so removing it mid-playthrough shouldn't cause any problems. If you want to remove the mod permanently: 1. Close the game. 2. Remove the Extended Bandit Dialogue.esp and Extended Bandit Dialogue.bsa files from your Skyrim data folder. By default this should be either of the following locations: C:\Program Files\Steam\steamapps\common\skyrim\data or for 64-bit Windows: C:\Program Files (x86)\Steam\steamapps\common\skyrim\data 3. Remove Extended Bandit Dialogue.esp from your load list.