-Restored and incorporated full sets of unused enchanted Imperial armor into the game world. -Restored Herebane Sorenshield in Kilkreath Temple, as a dead NPC rather than a living one like most mods that restore him. -Restored several unused letters and books. -Restored some unique empty wine bottles to Fort Dawnguard. -Some unused poisons added by Dragonborn have been restored. -Unused fog weather for Sovngarde has been restored. The old weather is still used in the Hall of Valor. -Some unused weathers have been restored for the Soul Cairn. -Unused enchantments for the Archmage's Robes have been repurposed into for the boots, and an unused boot model that better matched the robes has been restored. -Unused prisoners have been re-added to Chillwind Depths. -The Matriarch has been restored to Hag's End, along with some music that was meant to play there. -Some college hoods have been restored and can be purchased from Colette. -Firebrand Wine has been re-added to the game. -Several unused poisons can now be purchased from Babette if you join the Dark Brotherhood. -Lots of unused high level scrolls have been added to Urag's vendor list in the Arcaneum. -General Tullius now gives the order to release Thorald if you're a Legate of the Imperial Legion. -Unused dialogue during Roggvir's Execution has been restored. -The cut ghost shader has been restored. Familiars still use the old shader for aesthetic reasons. -And unused horse riding guard like the ones from Oblivion has been restored near Rorikstead. -Lod can now give the blacksmithing tutorial. -Some unused Lurker goo spells have been re-added to the game. -Some unused hoods have been re-added and incorporated into the game world. -Unused high level forsworn and warlocks have been restored. -Alpha wolves have been restored, like the one seen in the E3 demo and certain loading screens. -Unused flesh spell effects have been re-added to the game. -Several unused music tracks and ambient sounds have been restored and play in the appropriate regions. -Lots of NPCs have had cut packages restored so that unique dialogue or scenes that could never play in vanilla can now occur. -The cut work schedules for the Argonian siblings in Solitude have been restored. -Lond now lives with Fruki and actually has a normal schedule. -Restored the falmer supple bow for high level falmer archers. -Restored J'datharr's unique torch he had in LE. (It was rebroken in SE and USSEP didn't bring back the cool one.) -Restored Kodrir's Skooma. -Some unused recolored monk robes have been restored and incorporated into the game world. -Unused shouts for high level dragons have been restored. -Bandits can now wear helmets. -Unused boots for college outfits that matched the different robes have been restored. -Restored the Ancient Falmer Crown properly. (And removed USSEP's lame implentation of it.) -Several Dawnguard members that weren't present at the final assault on Castle Volkihar will now be there. -Some unused gargoyle visual effects have been restored. -Ash Spawn can now spread Black Heart Blight. -Unused dialogue at the end of the Siege of Solitude has been restored. -An unused map marker for Castle Volkihar has been restored. -An unused dead carriage driver that was meant to appear near Dragon Bridge during the Dawnguard questline has been restored. -The map marker for Japhet's Folly which was removed by Bethesda in an official update has been restored. (You still can't fast travel there.) -An unused jeweled amulet from the Dark Brotherhood questline has been restored to the Emperor's quarters. -Restored an unused script feature that implemented a dice roll when entering your Hearthfire homes, so the Bards wouldn't always start playing as soon as you enter.