Overview An Alteration spell that unlocks doors and containers, with success chance based on the player's mastery of Alteration. Features: The chance of successfully unlocking doors and containers depends on the player's Alteration skill level. Unique visual effects for the spell's projectile, adding a distinct look to the lock-opening process. If the player is caught using the spell, a bounty is placed on their head. The spell casts without making any noise, ensuring stealthy use. Novice level spell that can be bought from almost any vendor Locks that require a key remain locked regardless of player's Alteration skill, making this mod more game mechanics friendly. How lock picking works: The lockpicking mechanics in this mod are based on a dynamic system where the player’s Alteration skill level directly influences the chances of success, tailored to the difficulty of the lock: Novice Alteration Skill: 75% chance for novice locks 50% chance for apprentice locks 25% chance for adept locks 5% chance for expert and higher locks Apprentice Alteration Skill: 100% chance for novice locks 75% chance for apprentice locks 50% chance for adept locks 25% chance for expert and higher locks Adept Alteration Skill: 100% chance for novice and apprentice locks 75% chance for adept locks 50% chance for expert locks As the player’s Alteration skill improves, the chances of successfully unlocking harder locks increase. This system provides a challenging yet rewarding experience based on the player's expertise in Alteration magic.