Animated Enchantments Overhaul SE I got permission from the original mod author, to release this mod to the Skyrim Special Edition Nexus. Original mod here Animated Enchantments Overhaul by GRIMELEVEN Remade from scratch, removing unnecessary quests, content, sounds and adding new enchants, you can disenchant all the weapons and use the new effects. Features Works on vanilla and custom weapons. Sword Enchants; Fire, Frost, Shock, Absorb Health (Blood), Absorb Magicka (Magic), Soul Trap Two-Hand Sword Enchants; Fire, Frost, Shock, Absorb Health (Blood), Absorb Magicka (Magic), Soul Trap BattleAxes enchants; Fire, Frost, Absorb Health (Blood), Absorb Magicka (Magic) Soul Trap Daggers; Fire, Frost, Absorb Health (Blood), Absorb Magicka (Magic), Soul Trap Enchant Shadow of Death left untouched for battleaxes Fully working 2 enchants on single weapon, the strongest enchant will display the effect, more info below All enchantments are silent upon sheath/unsheath and silent in 3rd/1st person changes. Enchants are using vanilla Skyrim formulas for damage/cost/charges, nothing overpowered. Proper schools of magic applied to enchantments for more compatibility with other mods, they should work like their vanilla equivalents. Burn effect and duration are same as vanilla Where and how to get them? Whiterun, Dragon's Reach, Farengar Secret-Fire, chest near office entrance. Enchants Description-Damage and Weapon type support Oblivion Frost Breath - Frost Damage *ANY* Weapon Oblivion Flames Breath - Fire Damage Sword Oblivion Shock Breath - Shock Damage Sword Oblivion Blood Breath - Absorb Health Sword Oblivion Magic Breath - Absorb Magicka Sword Oblivion Flames Breath Dagger - Fire Damage Dagger Oblivion Blood Breath Dagger - Absorb Health Dagger Oblivion Magic Breath Dagger - Absorb Magicka Dagger Oblivion Flames Breath Axe - Fire Damage Axe Oblivion Blood Breath Axe - Absorb Health Axe Oblivion Magic Breath Axe - Absorb Magicka Axe Shadow of Death - Soul Trap Axe Shadow of Death Sword - Soul Trap Sword Shadow of Death Dagger - Soul Trap Dagger Enchanting - Extra Effect Perk The strongest enchant will determine which effect will display Fire 30 + Frost 20 = Flame Sword display Absorb Health 30 + Paralyze 2 seconds = Blood Sword display etc.. You can mix the new effects or with vanilla enchants Help I get a sword mesh on top of my 2-handed axe I get a sword mesh on top of my dagger You need to use the matched enchantment for your weapon type, the default names are for swords, the rest are named accordingly. Notes This mod was ported using SSE NIF Optimizer and TesArchive, if you have suggestions for improvements, contact me from her onwards. ____________________________________________________ Mod is cleaned with TES5Edit For now the effects are limited to 4 types of weapons, i lack the knowledge in meshes editing to expand the selection. Yes i know some enchants do not fit some weapons properly and i doubt i could change it, users will have to try them out if the meshes fit. To Install Manual or use NMM to install the mod To Uninstall Manual or use NMM to uninstall the mod Compatibility Compatible with Immersive Spells Must be loaded BEFORE Animated Enchantments Screenshots mods Hell Sword Drakul armors Blaze Of Eventide Dread Knight Weapon Set Highly transparent and refracting Glass armor weapon RealVision ENB Thanks and Credits GRIMELEVEN - for allowing permissions to port foster xbl - For the original mod TKTK - Shock mesh - This author has not provided any additional notes regarding file permissions Bethesda