v0.2 - modified aura script to check your max magicka everytime your gear changes; if max magicka goes below zero, all auras are dispelled automatically - scripts keep track of the number of active auras now and you can't have more auras active than the defined maximum (configured in MCM, default = 3; Aura - Light does not contribute to this) - added "Aura - Turn Undead": nearby undead up to level 13 flee v0.1a - fixed a bug with the healing aura that kept the player from sprinting and jumping v0.1 - initial release