Change Log v2 • All mannequins throughout have been fixed and will no longer unequip their Armor • Additional occlusion plans added to Bluewater Cavern and Arcanex to help with lag • 2x Strongbox’s in Living bedroom area fixed to not respawn • Critter spawners added to lower Grand Cavern for immersion • Hanging swords in Armory fixed so that they will no longer fall • AI change to 1 servant in Living area • Free weapons, book and potions to Armory and Blacksmith set to no respawn. • Minor fixes to objects clipping • Wagon wheel to stable area changed to no physics • Spelling Corrections