Numeric Convention: [Base version].[Bound version#].[Unbound version#] ***Main files remain untouched. Version number will update on all latest mods to show updates. All BOUND control maps now support these options: --> I've added LS Press to act as a dedicated "drop custom map marker" option in the Map Menu interface. This will let you select a location and drop a marker on it when: *You use mods that prevent fast travel, which prevents selecting locations (I can now safely disable fast-travel in Frostfall) *Enemies are nearby and it "prevents fast travel" (and also prevents the GUI with fast travel/drop marker option from showing) Console-specific Keybinds: --> Increased Menu support - You will now be able to enter the console from *most* menus and at most times using LB + RS Press LS - Controls cursor A - Selects instance targeted by game cursor B - Now able to use to close out of the console! LT <--> RT - Cycles thru instances (ever click on something and disabled the tree behind it? Use this to cycle all refIDs that are currently loaded and under the cursor) D-pad Up - Now the same as using the up arrow on the keyboard; will cycle thru prior written commands D-pad Down - Now the same as using the up arrow on the keyboard; will cycle thru more recent commands LB + D-pad Up - Now the same as page up (will let you scroll up in the console window to read prior messages/lists) LB + D-pad Down - Now the same as page down (will let you scroll down in the console window to read more recent messages/lists) Unbound notes: --> You can now use all vanilla keyboard functions with the controller (e.g. toggle run) along with my three variant's extras. --> MCM hotkeys tied to general keyboard keys will apply both effects at once, be warned! --> "Looking" with the mouse it glitchy. This has to do with its sensitivity vs the controller's analogue stick. I have this featured disabled for that reason, it is not a bug from the mod, Do Not Report This. It is intentional. All version notes: --> You will be still be unable to set up keyboard hotkeys in the MCM unless the controller is disabled. I am troubleshooting this in my spare time, as I would like this function. Controller Types: Modded V2.1.1 --> Uses "Main" (below) as a base, but: LB + LS press = tween menu B = Utility Shift (No function when pressed alone) B + X = Zoom out from character B + A = Zoom in to character Note: Bindings were chosen as it is highly unlikely that both buttons will be held simultaneously even in menus. Main V2.0.1 D-Pad Up - Access favorites menu D-pad Left - Hotkey1 D-pad Down - Hotkey2 D-Pad Right - Hotkey3 Left Bumper + D-pad Up - Hotkey4 LB + D-pad Left - Hotkey5 LB + D-pad Down - Hotkey6 LB + D-pad Right - Hotkey7 LB + RB - Hotkey8 LB + Y - Quick Stats LB + X - Quick Magic LB + A - Quick Map LB + B - Quick Inventory LB + Menu/Start - Quick Save LB + Window/Back - Quick Load LB + RS Press - Open console Lite V2.0.1 D-Pad Up - Access favorites menu D-pad Left - Hotkey1 D-pad Down - Hotkey2 D-Pad Right - Hotkey3 Left Bumper + D-pad Up - Hotkey4 LB + D-pad Left - Hotkey5 LB + D-pad Down - Hotkey6 LB + D-pad Right - Hotkey7 LB + RB - Hotkey8 LB + Menu/Start - Quick Save LB + Window/Back - Quick Load Modded V2.0.1 --> Uses "Main" as a base, but: LB + LS press = tween menu B = Unassigned Modified V1.0 --> Uses "Main" as a base, but: LB + LT = Change POV LB + LS press = tween menu RS press = Jump Y = Unassigned B = Unassigned Note: Quick Menu and quick stats are unuseable in this version. It is also no longer supported. Left up in case someone actually likes jumping with RS press.