[v0.1] - The number of soldiers recruit from the village is now increasing by renown. - The number of soldiers recruit from the town is now increasing by renown. - The amount of money that can be invested in the tournament is increasing by renown. - New buildings were added: --- Headquarters --- Barracks --- Timber Camp - - Iron Mine --- Clay Pit --- Farm --- Fish Pool --- Statue --- College - The mill building has been modified. - New items are added: --- Archer Bow --- Elven Bow --- One-Hand Battle Axe (OSP: k0nr@d) --- Ornate Double axe (OSP: k0nr@d) --- Nordic Double axe (OSP: k0nr@d) --- Long War Axe (OSP: k0nr@d) - - War Hammer (OSP: k0nr@d) --- Northern War Sword (OSP: k0nr@d) --- Antique Long Sword (OSP: k0nr@d) --- Ancient Rune Sword (OSP: k0nr@d) - Dedale taverns system was integrated and developed. (OSP: Slawomir of Aaarrghh) - Naval battles were added and the flag issue was resolved. - Now, you can give a gift to ladies. - Once you meet with village elder or guild master, you can talk with them from entrance menu. [v0.2] - Added new books. - Added Reading skill. - Reading time is change depends on reading skill. - Booksellers are now updating automatically. - You can ask travellers where booksellers are. - Starting as a student increases reading ability by 2 and writing ability by 1. - Each character gets a random book at the beginning. (Students: 2 books) - War capabilities have been added and improved: --- First Aid (OSP: Chelan) --- Focus (OSP: Chelan) --- Sprint (OSP: Chelan) --- Rage (OSP: Chelan) --- Horse Whistling (OSP: Chelan) --- War Cry (OSP: Chelan) --- Taunt (OSP: Chelan) - Multiplayer_profile_troop_male bug has been fixed. - The amount of money earning ​​at town arena was increased. --- It increases depends of level and renown. (Base + level% + renown/ 10) - Maximum number of prisoners and troops now rise by the reputation.(renown) - Modified "Group Report" page. [v0.3] - Dark Nights - Black Knights added to the game. --- They can spawn around any city. --- Most can be up to 15 units on the map. --- For archers: Elven Bow and Archer Bowden added. --- For the Knights: Antiques Long Sword, Antique Rune Sword and Nordic Double axe was added. - some of the old stuff was active again: --- War Shield --- Heat Shield --- Kite Shield --- Large Shield --- Battle Shield --- Heraldric Shield --- Steel Shield --- Nomad Shield --- Broadsword - The number of soldiers recruit from the town tawern is now increasing by renown. --- Because of this feature, recruit volunteers from cities has been cancelled. - The number of volunteers is now increasing by renown and the relation with the village. --- In some cases, the problem of leave options on the menu was fixed. - After conquering a castle and it was not given to you, you can earn more money for it. (1000 + (level x 50) + (renown / 2)) (if you have 10,000 renown and 20 levels (1000 + (20x50) + (10000/2)) = 7000 Denar - If you don't accept to selling lord, you won't lost honor. --- However, you will lose 1 honor if you sell him for money. - Cattle are set to follow the people. - You can reach your bag during the mission. - Wine and beer can now be consumed as food (mean drink). - The amount of food has been modified. - Party members don't consume too much food anymore. (You know we're at war, not the party.) - Money earned from battles has been improved. - Added go to die camera during the war. (OSP: the madvad) - New map icons he added. (OSP: Slawomir of Aaarrghh) - Construction problem fixed. - The game font has been changed. - Lady gifting feature re-coded. - waiting time in the city goes faster. - waiting time in the watchtower goes faster. - Camping wait time can be set from the camp menu. [v0.4] - Added new sword (OSP: The frozenpaint) --- Axe (Hatchet) --- Black Axe (Black Axe) --- Heavy Axe (Heavy Hatchet) --- Black Mace (Black Mace) --- barbed Mace (Spiny Mace) --- bun (Heavy Black Mace) --- Yataghan (Yataghan) --- Katana --- Long Sword (Long Sword) --- Cutlass (Pala) --- Silver Sword (Silver Sword) --- War Hammer (war Hammer) --- Elven Bow (Elven Bow - had already been replaced with this texture.) --- Archer Bow (Archer Bow - had already been replaced with this texture) --- Khergit Bow (Khergit Bow) --- Wooden Bow (Wooden Bow) - Hunting added. (OSP:) --- Arena issue was resolved in hunting system. (Not given damage to animals.) - Watch Tower crash problem has been fixed. - Windmill and messenger icons added game. - When you complete building watch tower, windmill or messenger post, they will place on map. - The problem of sailing has been fixed. (Information: frozenpainter) - Font cancelled. - You can rest at watch tower. - Map icon of the mill has been removed. (No activity to do.) - Watch tower and messenger post connected to town center. - Lottery system was written. - Connection with messenger post and watchtower was canceled because of leading to bugs. - You will spawn alone when you walk around. - If the person already has the banner, he can change it from a camp menu. - Watch tower and messenger post was connected to the town center again. - When you try to rest at watch tower, it check the relation between town center and you. - In tavern women can be rented. 2 morale give each woman you hire a party. (Suggestion: profenix) - When you buy a drink in the Tavern you pay (100+ (the number of troops * 5)) gold and gives 3 morale to your party. (Suggestion: profenix) - Female character can not hire women to herself but she can still rent for her party. - Women only be rented by the night. (24 hours cooldown) - Relation with town decrease by 1 when you hire Women. - Maze items have been added. (OSP: Albertus Magnus) --- For the future. --- Hammer added. - Camel (Camel) was added. (OSP: xenoargh) - Desert Cavalry (Desert Cavalry) was added. Spawn near Sarranid towns, maximum of 4 parties. --- They use camels. - Camels are selling in the Sarranid towns only. - Some Turkish language problems have been fixed. - Added eating food in Tavern. (Group morale +6) --- Fees: (number of soldiers * 25) --- Duration: (number of soldiers / 20) + 1) (maximum 10 hours.) --- Cooldown: 12 hours - New book skins are added and applied to the books. (OSP: Lava) - Elephant added (OSP: Rigadoo's) - Women's jewelry has been added. (OSP: Broken_o a) - Desert Cavalry can now be upgraded to the Dark Knight or Dark Archer. - New samurai clothes added. (OSP: sacredstonehead) --- Kote --- Kabuto --- Yoroi --- Suneate - New samurai items added to secret chests in 3 town. - When villages under attack or looted you can't use connected parties (like messengers post, watch tower). - Fixed a problem on Character menu. - Ulak station and warch tower is taking icon depending on the state of the village. --- Building, becomes useless if the village under attack or looting. --- If it's in snow terrain, it gets snowy icon. (The village is not necessarily snowy areas, it check the terrain of building.) - Added the bandit camp. --- Has a loot window opening problem. [v0.5] - Dark Nights & The Mystery Sword - Bandit camps scene files were prepared. - Health Regen system was established and developed. (OSP: Lumos) --- Development: 1 + (first aid / difficulty level) health regeneration per second. --- At hardest difficulty, it will not work. - Difficulty added. --- The first trial is being done on health regen. --- second attempt on improvements. - Religion system is written. --- Religions are not active in the game right now, it is under development. --- Kingdoms will automatically get random religion at the beginning of the game. - Women rental system removed. (Not to be bothered of female members.) - Religious belief has been added to the cities and villages menu. - Excalibur ​​sword wass drawn. - In the bandit camp, the error was corrected in the loot and prisoners window. - Excalibur sword tested. --- Successful. - Am_hamm texture problem was resolved. - Demolished kingdom can rise again. (OSP Rubin) - Soldier rate indicator has been added. (OSP Rubin) - Added see all items. (Cheating) (OSP Rubin) - Messenger post and watch tower symbol error has been corrected. - Desert Cavalry upgrade to be dark knight removed. - Honor drops removed when you sell prisoner. - The name of the mod files have been modified. - You can go sea scenes from cheat menu. - Modified scene files. --- scn_sea_1 - Fixed barrier problems. --- scn_sea_2 - Fixed barrier problems. --- scn_sea_3 - Created, was put only ships. --- scn_sea_4 - Fixed ship problem. [v0.6] - The Dark Knight will spawn difficulty level * 8 parties. (Very easy: 0 Easy: 8 Normal: 16 Hard: 24, Very Hard: 32) - Desert Cavalry will spawn difficulty level * 3 parties. (Very easy: 0, Easy: 3 Normal: 6 Hard: 9, Very Hard: 12) - Troop size added. (OSP: Peltor) --- tf_(fe)male_vshort --- tf_(fe)male_short --- tf_(fe)male_long --- tf_(fe)male_vlong --- To be used in the child system... - - tf_(fe)male_child --- tf_(fe)male_teen --- tf_(fe)male_young - Height system was added into the start menu. - Tengirism and Nors religion added. (Idea: Kızılçeri) - Country has fixed religions: (Idea: Kızılçeri) --- Sarranid: Muslim --- Khergit: Tengir --- Rhodok: Christian --- Vaegir: Christian --- Swadian: Christian --- Nord: Nors - Reading ability changed to Literacy and Writing ability removed. - Tengirism and Nors religions added to start menu. - In the Module Settings, you can turn on/off black knights and desert cavalries. (Idea: n00bpanda) - Now your relationship with the kingdom if you belive same religion increases by 10, else decreases by 25. - Tournament prizes: --- Maximum value: (100 + (nam / 2)) will be calculated. If he doesn't have enought gold, it will change to his gold amount. --- So if maximum value is 200 denars (100 + (200/2)) = (100 + 100) = 200 and the person has 150 denars: the maximum value will be 150 instead of 200. --- Other 4 options are; max/2, max/4, max/10 and max/20. --- So while the maximum value is 200 denars, the options are 200, 100, 50, 20, 10. --- But if you have 150 denars they will be 150, 75, 37, 15, 7. - Religion added to Character report. - Added option to force recruting at villages. (Idea: celik41 Module: Azgad) --- Every day is refreshing with volunteers. --- Forced recruit volunteers drops relationship with the village by 4. --- The number of soldiers is between 1 and 12. --- FIX: Refreshing problem has been fixed --- Cheat mode was changed the values to 5 to 25. --- FIX: If village under attack or destroyed you can't get volunteers. - Engineer hire added. --- FIX: A small menu bug in the Engineer hire has been fixed . - The computer has been automatically set engineer medium level. - Added building levels and limits. - When you conquere the center, engineers no longer continue to working. - Having problems with the user's engineers solved. - Added weekly debt, instead of cutting the money enginners spent for constructions. - If you don't have enough wood, clay or iron engineers buy them from other cities. --- Charge are written to the weekly debt. --- Weekly debt in the trial. (Caution) - Automaticly start of construction of the computer was added. --- Construction in looted villages under attack are blocked. - A small bug on forced recruit fixed. - Engineers directly affect constructions. - Headquarters affect constructions. - Difficulty affect constructions. - Construction fee rises for every level. --- Now automatic constructions (mean engineers) effected by this changes. - Book writing system was added. --- Game choose a book automatically. --- You can write book at tavern rooms only. (For now) - Book reading system changed. --- There are number of pages of each book. - Number of the book page was added to the writing system. - You can't read a book when you camping anymore. - The room can be hired from tavernkeeper. - When you finish reading/writing or wake up, you will directly go to room not the town menu. - New horses added. --- Sanjar Horse (OSP: Buz, Module: Evlat) --- Nordland Horse (OSP: Buz, Module: Evlat) - New items have been added. --- Tea (OSP: Buz, Module: Evlat) --- Poison Arrow (OSP: Buz, Module: Evlat) --- Nord Bow (OSP: Buz, Module: Evlat) - Back button on religion menu fixed. - Different musics for musicians added. (Idea: Cromcro - The Trial) --- Test failed. - Fixed the problem to go to your bedroom. --- There is a problem with tavernkeeper. - When you start writing, you will see book name. - When you start reading, you will see book name. - Fixed the problem with intelligence. - Fixed the mission entry point problem. - When you reading or writing a book, you will no longer pay for daily tax. - The issue tavernkeeper solved. - When your backpack is full, it won't finish book. - When you sell the book you are reading, it had a name problem. - Consumable items no longer gives less morale. - Freelance added to the system. --- Because of the bugs, it will removed. [v0.7] - v0.6 has a bug on Dark Knights and Constructions. - Fixed joining kingdom issue. - You can continue as a defeated kingdom. --- You can continue as a defeated kingdom if you don't have kingdom. (Fixed) --- It gives debug. (Fixed) --- Known error that king's vassal. (Fixed) - Created Org language files automatically. --- Edited process files. - Kingdom patrols have been added. --- Kingdom falling down, he even continued to appear on patrol. --- Kingdom patrols removed because of bugs. - Tag added. --- Not added to games yet. - Patrols added again. - Patrols on/off feature has been added. - Women hire on/off feature has been added. - You can now turn on or off the module features at start menu. --- Known problem in the menu. (Resolved) - Lord defeated no longer be taken prisoner if you don't have prison management. --- Known bug about you can take him if you don't have a space. (Fixed) --- Known issue that you can't take him if you don't have a space. (I mean, you can't remove prisoners yet) --- You can send lord prisoners directly to the castle. (Not available yet) - Religion positive/negative effect on the game have been changed. --- Now those who believe in the same religion +5 (was +10) those who believe in different religions -5 (was -25) relation. - Political map of the world was added. - Room rental option on/off added. - City and the war missions have height system. (Idea: Dusk Voyager, Do not: frozenpaint Mode: Azgad) - Added weapons values checked and changed. - Resting more than room days problem fixed.