Two handed animations for player character. Weapons are still considered one handed by the game, but idle and attack will be two handed. I used maenad and shield combo animations. Also I swapped idle2 animation wilth ensnare animation, because it looks in two handed context like cool stance drop. In every rpg game I play I use two handed swords. When I'm forced to use something else, it doesn't feel right for me. So I created this mostly esthetic mod. Max attack speed is capped at 171%, but reach is slightly increased and there is 1/3 chance for attack giving more damage I believe (one taken from shieldcombo anim). I was considering swapping dual wield animations from warfare skilltree with two handed, so player could choose to use vanila dual wield or this mod and getting all benefits of attacking up to 3 enemies while seeing two handed animations (it would of course still requiered two weapons, preferably with similar shapes and sizes), but dual wield lowers max speed attack in vanila from 222% to 200%, so I suspect it would majorly handicapped dps, by lowering max two handed attack speed below 171%. There are two files - one for male pc and one for female pc. Installation: Unpack archive to your Titan Quest directory. Uninstallation: Delete anm folder from xxxx/Titan Quest/Database/Creatures/pc/male or xxxx/Titan Quest/Database/Creatures/pc/female -mru Credits: Elfe for ARC Encryptor 4.1. losfer for creating a thread about 2-handed posibilities, laying down the groundwork and showing it's even possible HekTo for his necroposting and showing on vid implemented two handed grip, which finally pushed me to make this myself nargil66 for animation swapping/creating tutorial which was a great help, because at first I tried packing .arc files and replacing original files... wouldn't make this mod without any of them thank you