This is pack III of the "Calrade castles & fortresses" series It contains 25 new castle-fortresses that replace native castle scenes The castle-fortresses are fewer in this pack, but they are richer as well as more realistic, and most of them are large/great Because this is like a study of medieval fortifications, exploring the potential of the Warband scene editor, more focus was put on aesthetic & realism than on game-play practicality in the building process The many edited native props used for the making of these scenes are shared with this pack. The non-native props are not included, with the exception of edited French fortification props which are shared with permission from Al Mansur, the original creator. Regarding the textures observable on screenshots, I used what could be found on internet for free, as well as native textures, or textures from mods available on this website, and they are often slightly modified. None of them is shared this with pack Note: This is an OSP, the shared scenes and props can be used freely by anyone, by any mod. The scenes replace some of the original scenes, and in order for them to be fully enjoyed as they are presented, implementation of new props/objects is required. Thus, minimum modder's skills are mendatory. \ / List of scenes: Aderlan castle.......................................At Derchios castle Tremin castle........................................At Knudarr castle Daz castle...........................................At Bulgha castle Castle Goodliving....................................At Riyebelet castle Gwailan fortress.....................................At Reindi castle Lorin fortress.......................................At Jelbegi castle Modras fortress......................................At Ergellon castle Fort Vardok..........................................At Nelag castle Large Ivrin castle...................................At Kelredan castle Large castle of Kuneld...............................At Jelbegi castle Large fortress El Ahu Advir..........................At Caraf castle Large fortress Krest.................................At Senuzgda castle Vast castle Kanoli Montadel..........................At Rindyar castle Vast concentric castle Dutresk.......................At Vyincourd castle Vast fortress Delserak...............................At Teverin castle Vast fortress Mentisohe..............................At Almerra castle Vast fortress Vargal.................................At Haringoth castle Great Iverstal castle................................At Jamiche castle Great Eringwal castle................................At Grunwalder castle Great Spah castle....................................At Hrus castle Great castle Herasten................................At Ibdeles castle Togor citadel........................................At Etrosc castle Citadel of Darmour...................................At Almerra castle Fortified village with castle Sineizaharade..........At Asugan castle Fortified town with castle Hailatain.................At Ismirala castle \ / Implementation In this pack there are 25 new castle & fortress scenes which can be used to replace original Warband castle scenes. For example, if you are interested into implementing one castle, go into this castle's corresponding folder, copy the .sco file and paste it into your SceneObj folder (click YES to replace file, but I suggest you make a backup of your original scene files first). Then, go into the indicated castle_scene in order to enjoy it. This pack also includes all the personally edited props which were used for building these scenes, which in turn need to be implemented into the game in order for them to show up accordingly in the scenes. Hence, this is a modder's resource, not a mod. For details on implementation, check the following thread: http://forums.nexusmods.com/index.php?/topic/1838280-33-calrade-castles-and-fortresses/ \ / Note that for the majority of the scenes, most particularly the european ones: •the desert ground texture has been replaced with an alternative green grassy ground texture •most of the grass meshes have been reduced in height, thus creating twice shorter grass •most of the grass has been replaced by green grass meshes (two different meshes), thus displaying only greener vegetation [the scenes with the text file are the ones that include this modification] \ / For tips on using multiple spawns in siege scenes, you can check out a paragraph about it at this link: http://forums.taleworlds.com/index.php?topic=163368.3280 \ / Link to the thread that includes Al Mansur's fortification kits, some of which are used in this scene pack: http://forums.taleworlds.com/index.php/topic,193272.0.html \ / In order to enjoy a complete sets of scenes, you can download the two previous series: 100 Calrade castles & fortresses: http://www.nexusmods.com/mountandblade/mods/5851/? 33 Calrade castles & fortresses : http://www.nexusmods.com/mbwarband/mods/5913/?