Here are the changes made to the weapons in comparison to the current live patch ~~~~Pistols~~~~ Glock 18 - Tweaked the spray pattern a little, so it should fire more consistenly, and made it less random - Damage slightly increased - can now one-hit kill at slightly longer distances - Armor Penetration increased to 57.5% - should now kill armored players in 2 headshots at greater distances - Clip-size reduced to 17 (to match the real-life counterpart) USP/P2000 - Increased firing rate to 400 RPM - Increased damage drop-off values, can not one-hit enemies across greater distances - Armor penetration slightly increased to compensate P250 - Decreased damage - Decreased armor penetration to 75% - Can not one-hit kill armored enemies anymore - Accuracy improved to compensate Tec-9 - Decreased damage - Decreased armor penetration - Can not one-hit kill armored enemies anymore - Increased damage drop-off - Increased running inaccuracy - Slightly increased stationary accuracy (especially when crouched) - Magazine size increased to 32 Five-Seven - Decreased damage - Decreased armor penetration - Can not one-hit kill armored enemies anymore - Increased running inaccuracy - Slightly increased stationary accuracy Dual Berettas - Increased damage - Increased armor penetration - Can still not one-hit kill armored enemies though - Decreased running inaccuracy - Slightly increased stationary accuracy Desert Eagle - Stationary accuracy greatly improved - Price increased to $800 ~~~~Heavy weapons~~~~ Nova - Tightened spread - Penetration power increased to 1 - can now wallbang again Sawed-off - Increased range to 1024 units (approximately from A-site to corner on short-A on Dust II, or from pits to quad-pillars on Inferno) - Slightly tightened spread - Slightly increased damage per pellet (+2) - Increased damage drop-off to compensate - Price increased to $1600 MAG-7 - Slightly increased damage per pellet (+1) - Slightly tightened spread - Increased damage drop-off to compensate XM1014 (Autoshotty) - Damage per pellet increased (+2) - Decreased recoil - fires much more straight - Spread increased slightly to compensate M249 - Damage increased to match the Negev - Armor penetration increased to 85% - Improved recoil pattern - Matches the M4A4's pattern - Price reduced to $5000 ~~~~SMG's~~~~ MP9 - Slightly reduced stationary accuracy Mac-10 - Tighter recoil pattern - Armor penetration increased to match the MP9 - Slightly reduced stationary and running accuracy - Price increased to $1200 UMP-45 - Straightened recoil pattern - Increased damage (+1) - Slightly increased armor penetration (is now 70%) - Deadlier at close range, but weaker at long range - Price increased to $1700 - Stationary and running accuracy slightly decreased MP7 - Tighter recoil pattern PP-Bizon - Damage increased (+2) - Armor penetration increased to 65% - Firing rate increased (does now match the P90) - Slightly tighter recoil pattern - Stationary accuracy increased - Running accuracy slightly decreased - Price increased to $1600 - Kill-reward decreased to $400 - Magazine size adjusted to 60 (to better match reserve ammo) P90 - Armor penetration slightly increased (is now 70%) - Stationary accuracy slightly increased - Running accuracy slightly decreased - Price adjusted to $2400 ~~~~Assault Rifles~~~~ Galil AR - Accuracy greatly improved (Especially stationary) - Tightened recoil pattern FAMAS - Damage increased to 30 - Armor penetration increased to 75% - Tightened recoil pattern - Greatly improved accuracy - Damage drop-off decreased to 3% - Price adjusted to $2200 AK-47 - Greatly improved first-shot accuracy (Especially crouched) - Slightly improved accuracy overall - Slightly decreased recoil M4A4/M4A1-S - Greatly improved armor penetration (90%) - Can now one-hit kill armored enemies at close range (approximately 512 units) - Damage decreased to 29 - Slightly improved accuracy overall - Damage drop-off decreased from 4 to 3% - Can kill in 4 body-shots at medium range - Slightly tightened recoil pattern - Price reduced to $3000 SG-553 - Tightened recoil pattern (slightly straightened, does now resemble the MP7) - Accuracy slightly improved overall AUG - Damage increased to 29 - Can now one-hit kill enemies at medium range (approximately 1000 units) - Damage drop-off decreased to 2% - Accuracy improved when scoped (Is now close to perfect when crouching) - Price reduced to $3200 ~~~~Sniper Rifles~~~~ SSG 08 - Improved scoped accuracy, especially when double-zoomed - Price adjusted to $2000 AWP - Improved accuracy when fully scoped - shots are almost perfect - Magazine size decreased to 6 - Slightly improved movement speed when scoped (125 units/sec) ~~~~Grenades~~~~ HE Grenade - Increased damage to 100 - can now kill an unarmored enemy in one hit (if standing directly on top of the grenade)