This mod will replace EDI's default "nude" body completely, save for the low-poly models used during the Citadel DLC. ***COMPATIBILITY & SETUP*** The .mod files were built with me3explorer rev 629. It should work fine with the latest revs and SVN files. You MUST run a FULL and VANILLA Texmod scan BEFORE installing this mod! Otherwise, things will break. If you are new to modding, go here: http://me3explorer.freeforums.org/me3explorer-first-time-setup-information-t668.html and follow the instructions carefully. Ottemis explains quite nicely how to install and set up your me3explorer, as well as make backups of your game files. You will also need WarrantyVoider's DLC Patcher, since we're modifying DLC files. Get it here: http://me3explorer.freeforums.org/me3-dlc-patcher-t374.html ***INSTRUCTIONS*** Once me3explorer is set up, go to Tools - Mod Maker and load the mesh .mod file. Go to Run - Run All and let it work. Once it is done, go to Jobs - Clear Jobs - All to remove the mesh jobs from the list. Then load the texture .mod file and hit Run All. Once it is done, you can close Mod Maker. Next go to Tools - TOCbinUpdater and navigate to your Mass Effect 3 install folder. Open the CookedPCConsole folder and click on PCConsoleTOC.bin. Let the scan run and click YES when the results window pops up. You can now close me3explorer. And you're done! EDI will now be wearing her shiny new uniform :) ***CREDITS*** Many thanks to Ottemis for allowing the use of her beautiful HR Science Uniform retextures. Get them at the Nexus (http://www.nexusmods.com/masseffect3/mods/161/?) or on her BSN forum thread (http://forum.bioware.com/topic/460803-hr-textures-meshmods-by-ottemis/) Also, thanks to Ottemis, Getorex, and Bomma72 for their invaluable help in creating this mod. It wouldn't have happened without them :D And of course to everyone at the ME3Explorer forums who created the very tools that allow such in-depth modding to begin with. And, last but far from least, thanks to Bioware for creating the Mass Effect universe.