It's very important that you create backups of your savegames! ############################################################# There is a certain risk that the E-SG-modifier could spoil a savegame when modifying it. So if you can't restore spoiled savegames (if any) because you were too lazy to create backups BEFORE then *** DON'T BLAME ME *** -------------------------------------------------------------- Secondly you really shouldn't modify the savegame you just loaded in ELEX! This could cause a loss of data integrity! ######################################################################### For Win 7 ELEX savegames are usually to be found here: [Drive letter]:\Users\YourAccount\Saved Games\ELEX\SaveGames ------------------------------------------------------------------------------ --- ELEX savegame modifier (.save) --- -------------------------------------------- - First of all: I wouldn't recommend to use this tool before you've finished ELEX one time at least. - Secondly it's not intended to be a cheat tool. I strongly recommend NOT to cheat XPs to increase your level in your first playthrough. Especially don't try to gain higher faction ranks this way. But I can't (and won't) prevent you from spoiling your game. So it's up to you to improve your gaming experience instead... Features: Change of attribs, soul (cold), XP and players inventory. You can't expand the inventory, though, just overwrite existing items. (That's why it's called 'modifier', not 'editor'.) --- SO BE CAREFUL which items to overwrite! --- Some items are untested, especially the 'extra' ones might cause the game to crash. ------------------ How to use: Not all items in the left hand window (player's inventory) are valid for replacing (see hint box below "Soul:" ). Also only items with an amount of 1 are replaceable (to avoid users spamming the inventory with hundreds of armors, weapons etc.). Once you've chosen a valid item on the left a message box pops up: "Choose an item in the right listbox." Keep in mind that the item name on the left is not updated - just save, when you're done. fix: update Level in savedata file FAQ: why is player's guild not changeable? Can break your game because the modifier doesn't change your actual faction/rank (such as "BSK", "BSKMID", "BSKHIGH"). Would be a shitload of work! Say you were a berserker in a savegame and change that to outlaw. In dialogs Condition PlayerKnows = "BSK"; will still be true so NPCs will react/answer as if you were a berserker still. If you urgently need to change the faction for example to avoid hostility I recommend to use scripting (InfoCommand SetGuild). https://www.nexusmods.com/elex/mods/64?tab=docs Finally: ******************************************************* *** BACKUP YOUR SAVEGAMES before using this tool! *** ******************************************************* you have been warned!