Changes made by the level pack: -------------------------------------------------------------------------- Allies: Some marines have been replaced by Spartans Functioning shields and health that match the player Red = Specialized majors Blue = Majors White = Default armored marine -------------------------------------------------------------------------- Enemies: All enemies fire 30% faster, and have 30% less time between bursts All enemy classes are upgraded Elites: ~20-30% shield and health boost Eggshell/Off-white gold = Commander Gold = Major White = Minor Grunts: 20% health boost Majors can wield plasma rifles Grunts with plasma weapons deal 50% more damage (100%) Gold: Major White: Minor Flood: Rocket Launchers removed from loadout due to overly aggressive attacks No health changes due to high population in encounters --------------------------------------------------------------------------- [In order to correctly label ally ranks, Master Chief may change colors during cinematics] [Marines may start in different locations due to model changes] Campaign Launcher can be found at http://hce.halomaps.org/index.cfm?fid=6382