It increase damage of two-handed weapon as sword, axe, katana, hammer, blade, spear. I think that standart values of weapon damage in the game could be higher. So, I create this mod. Ordinary weapon damage increased at 50%. For example: Stone Sword - 19 + 50% = 29, Ancient Two-Handed Sword - 40 + 50% = 60, Longsword - 27 + 50% = 41. Exceptionan weapon damage increased at 65%. For example: Exceptional Longsword - 29 + 65% = 48. Flawless weapon damage increased at 80%. For example: Flawless Longsword - 31 + 80% = 56. As you can see - now for Longsword damage value is 41, 48 and 56. I think it is more interesting when you create advanced weapon and its damage value differs from ordinary at 8 - 20 points, instead 2 - 3.