Weapon Rebalance Mod If you played any BattleTech or Mechwarrior game (TableTop or digital) you know, that some weapons are simply better. While some adjustments where made in BattleTech (HBS), they still have their faults. This mod will make them more equal, so you are not forced to run 7-8 Medium Laser with SRMs. How to install 1) Locate your BattleTech game folder - usually its at C:\Program Files (x86)\Steam\steamapps\common or your SteamLibrary and open it. 2) copypaste the folder named BattleTech_Data (from the mod folder) into the BattleTech game folder. Say Yes, Replace all to the replace-dialog. 3) If you want to uninstall the mod, just copypaste the files in the Backup folder, they have the default value. (Right now, no Mod Manager support BattleTech, so this is the easiest method) Mod Changelist Small Laser: -5 Dmg, -2 Heat Medium Laser: -5 Dmg PPC: +5 Dmg, -5 Heat Large Laser: +5 Dmg, -5 Heat SRM4: +2 Heat LRM10: -2 Heat LRM15: -1 Heat This mod also changed all + weapons with a similar value. Pulse and ER-Models got adjusted as well, but retain their specific uniqueness. This link shows you all weapon values on a Google Spreadsheet: https://docs.google.com/spreadsheets/d/171yWruL0t0X0JipwPrgKC-bpWg3Nw0QrtxzLr0vUMe0/edit#gid=0 Why these changes? In the base game, weapons like the PPC or Large Laser are simply not good enough, since their high heat and low damage values don't justify taking them over their counterparts. Why would you pick a 2 PPCs with 90 damage total if you could literally take 3 AC/5s for the same weight, and do 45 damage more? This mod tries to make some weapon choices more similar to each other. For this, I used the base tonnage, 1t of ammo (if available) and the amount of Single Heat Sinks needed for Heat Neutrality to adjust them. Now, some weapons may have a counterpart in another class. These pairings are the following: Small Laser / MG - Around 10 Damage per adjusted weight with 15 damage each, with a higher Crit rate and projectile count for MGs and a better Accuracy with Small Laser Medium Laser / SRM2 - Around 4 Damage per adjusted weight with 16-20 damage. Medium Lasers still have the higher damage, which only changes if you take a lot of SRM2s. Laser Laser / AC5 - Around 3.5 Damage per adjusted weight with 45 damage. AC5 has more range and Stab damage, while the Large Laser has a better Hit Chance PPC / AC10 - Around 10 Damage per adjusted weight with 55 or 60 Damage per shot. The PPC has lower normal and stab damage, but has a nice 5% hit debuff for the enemy and a higher range. SRM4, LRM10 and LRM15 - They are not a group of similar weapons, but their values got adjusted because they are outlier in their line. Is this mod savegame-friendly? Yes. Nothing more to add :) Known Issues? Not to my knowledge but i guess, every mod that touches the changed files will overwrite them and i did not include any weapons that are part of the main game. If you would add a weapon like Clan-Weaponry or other, mission weapons like the ER Medium or ER Small Lasers, they are not supported. Changelog 1.0 - Initial release