Class 1: Warrior Designed to be a STR foucsed build, without sacrificing the ability to roll. Should be a very versatile melee build. Soul Level: 1 Hummanity: 1 Vitality: 12 Attunement: 6 Endurance: 14 Strength: 16 Dexterity: 10 Resistance: 10 Intelligence: 6 Faith: 6 Head: Standard Helm Chest: Hard Leather Armor Hands: Hard Leather Gauntlets Legs: Hard Leather Boots Right Hand: Bastard Sword Left Hand: Blader Shield Alt-Right Hand: None Alt-Left Hand: None Rings: Cloranthy Ring, Ring of Steel Protection Items: None Class 2: Assassin Designed as good start for a DEX Build. The enhannced roll animation from the Dark Wood Grain Ring should help this class feel extremely quick and nimble. Soul Level: 1 Hummanity: 1 Vitality: 10 Attunement: 6 Endurance: 16 Strength: 14 Dexterity: 16 Resistance: 6 Intelligence: 6 Faith: 6 Head: Thief Mask Chest: Black Leather Armor Hands: Black Leather Gloves Legs: Black Leather Boots Right Hand: Bandits Knife Left Hand: Parrying Dagger Alt-Right Hand: None Alt-Left Hand: None Rings: Dark Wood Grain Ring, Hornet Ring Items: Throwing Knives (x10) Class 3: Faithful Knight Obviously this is something of a homage to Dark Souls Mascot. This build is designed as a STR+FTH build, and in many ways is intended to be the offical 'Chosen Undead'. Note: Highly recommend leveling up to 20 Faith ASAP to take advantage of Lightning Spear. Soul Level: 1 Hummanity: 1 Vitality: 10 Attunement: 10 Endurance: 8 Strength: 12 Dexterity: 10 Resistance: 10 Intelligence: 6 Faith: 14 Head: Elite Knight Helm Chest: Elite Knight Chest Hands: Elite Knight Gloves Legs: Elite Knight Boots Right Hand: Astora's Straight Sword Left Hand: Crest Shield Alt-Right Hand: Sunlight Talisman Alt-Left Hand: None Rings: Ring of Favor and Protection, White Seance Ring Items: Lightning Spear, Heal Class 4: Cryptic Knight Designed as a DEX+FTH Build. I expect having the only 100% Physical Defense Shield with a fast parry speed, combined with the Hornet Ring, is going to make this class very satisfying in the right hands. Soul Level: 1 Hummanity: 1 Vitality: 8 Attunement: 12 Endurance: 10 Strength: 10 Dexterity: 14 Resistance: 6 Intelligence: 6 Faith: 14 Head: None Chest: Lord Blade Robe Hands: Lord Blade Gloves Legs: Lord Blade Waistcloth Right Hand: Balder Side Sword Left Hand: Heater Shield Alt-Right Hand: Canvas Talisman Alt-Left Hand: None Rings: Darkmoon Seance Ring, Hornet Ring Items: Heal, Emit Force Class 5: Sorcerer Designed as a primarly Sorcery Build, with Dexterity also in mind. Dusk Crown ring futher emphasizes this class as 'The Glass Canon'. Soul Level: 1 Hummanity: 1 Vitality: 8 Attunement: 16 Endurance: 8 Strength: 6 Dexterity: 14 Resistance: 6 Intelligence: 16 Faith: 6 Head: Big Hat Chest: Black Cleric Robe Hands: Black Manchette Legs: Black Tights Right Hand: Mail Breaker Left Hand: Small Leather Shield Alt-Right Hand: Sorcerer's Catalyst Alt-Left Hand: None Rings: White Seance Ring, Dusk Crown Ring Items: Great Heavy Soul Arrow Class 6: Pyromancer STR Foucsed Pyromancer Class. Starts with Battle Axe, one of the best weapons in the game, and in my mind this class is something of a combonation of the Vanilla Pyromancer and Bandit Classes. Soul Level: 1 Hummanity: 1 Vitality: 10 Attunement:14 Endurance: 10 Strength: 14 Dexterity: 12 Resistance: 8 Intelligence: 6 Faith: 6 Head: Tattered Cloth Hood Chest: Tattered Cloth Robe Hands: Tattered Cloth Manchette Legs: Heavy Boots Right Hand: Battle Axe Left Hand: Spiked Shield Alt-Right Hand: Pyromancy Flame Alt-Left Hand: None Rings: Poisonbite Ring, Flame Stoneplate Ring Items: Great Combustion Class 7: Dark Artist Designed with more of a Dex foucsed Pyromancy Build, but this class is honestly the first of more expiramental Classes. For more advannced players, this could make a very good 'Beserker' Archtype. High risk high reward playstyle. Soul Level: 1 Hummanity: 1 Vitality: 10 Attunement: 16 Endurance: 10 Strength: 12 Dexterity: 12 Resistance: 8 Intelligence: 6 Faith: 6 Head: Snickerning Top Hat Chest: Chesters Long Coat Hands: Chesters Gloves Legs: Chesters Trousers Right Hand: Barbed Straight Sword Left Hand: Dark Hand Alt-Right Hand: Pyromancy Flame Alt-Left Hand: None Rings: Ring of Evil Eye, Red Tearstone Ring Items: Black Flame Class 8: Explorer This could be unoffically be dubbed my 'Speedrun' Class. Made to be as flexiable as possible, with pretty even stats that can be adapted to any powerful weapons you find early thanks to your arsenal of equipment that can let you explore Blighttown, New Londo ruins, Tomb of the Gaints and Demon ruins way earlier than any other classes. Soul Level: 1 Hummanity: 1 Vitality: 10 Attunement: 10 Endurance: 12 Strength: 10 Dexterity: 10 Resistance: 8 Intelligence: 10 Faith: 10 Head: Sunlight Maggot Chest: Wanderer Coat Hands: Wanderer Manchette Legs: Wanderer Boots Right Hand: Jagged Ghost Blade Left Hand: Grass Crest Shield Alt-Right Hand: None Alt-Left Hand: None Rings: Rusted Iron Ring, Orange Charred Ring Items: Master Key Class 9: Juggenaunt Psssst Kid, you want sum...poise? You know what they say! If you can't git gud, git poised instead. But for real though, this class may possibly be OP but look at that absoulete UNIT. I'm scared that if I tried to nerf him he might just Gregor Clegane my family. Soul Level: 1 Hummanity: 1 Vitality: 15 Attunement: 6 Endurance: 12 Strength: 19 Dexterity: 6 Resistance: 10 Intelligence: 6 Faith: 6 Head: Black Iron Helm Chest: Black Iron Armor Hands: Black Iron Gauntlets Legs: Black Iron Leggings Right Hand: Great Club Left Hand: none Alt-Right Hand: none Alt-Left Hand: none Rings: Havels Ring, Wolf Ring Items: None Class 10: Deprived My personal favourite class, and only one I ever touched in the entire souls series. The fact that Dark Souls 1 doesn't have deprived at Soul Level 1 is the only thing that modivated me to learn to make this mod (This is my first mod btw). This is deprived as I believe it should be. Start off so underpowered you look exactly the same as the hollows around you, yet but pushing through, you stand to argubly gain more than any other class. If you find this class to hard, keep in mind you begin with MAX ITEM DISCOVERY meaning that you won't have to grind almost at all to find better armor and weapons. Rest assured, if you put the work in, this class will reward you for it. Soul Level: 1 Hummanity: 10 Vitality: 10 Attunement: 10 Endurance: 10 Strength: 10 Dexterity: 10 Resistance: 10 Intelligence: 10 Faith: 10 Head: None Chest: None Hands: None Legs: None Right Hand: Broken Straight Sword Left Hand: Cracked Round Shield Alt-Right Hand: None Alt-Left Hand: None Rings: Gold Serpent Ring, Silver Serpent Ring Items: None