(/◕ヮ◕)/ Shameless Donation links insertion here. (/◕ヮ◕)/ If you like my mods and probably want or don't want to see more. A Donation is welcome but never required. https://www.paypal.me/TheNeru https://ko-fi.com/theneru ¯\_(ツ)_/¯ Shameless Donation links insertion end. ¯\_(ツ)_/¯ |||||||||||||||||||||||||||||||||||||||| CREDITS AND KUDOS |||||||||||||||||||||||||||||||||||||||| LonelyLucifer ZOD C 137 |||||||||||||||||||||||||||||||||||||||| Improved Base Facilities Info |||||||||||||||||||||||||||||||||||||||| -All Daybreak Facilities Daybreak Facilities no longer require DB Item Rewards to build Now it only requires Command Center 3 -Armory Allows crafting of Adv Attachments Removed Leader Requirement -Barracks Removed Leader Requirements for upgrades Having power negates morale penalty of Spartan Barracks -Bedrolls +1 Additional Bed -Bed Facilities Sleep Function [Allows skipping Night Time] [NOTE: Can only sleep between 7PM and 3AM] [NOTE: Has random effects!] |||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||| Random Sleep Effects |||||||||||||||||||||||||||||||||| REffect 1: Trauma is not removed if the Character did not sleep well. Fatigue is removed, Stamina and Health is restored. [NOTE: Character is automatically locked into this] [effect when sleeping after 12AM] REffect 2: Health and Stamina is restored, Fatigue and Trauma is removed if the character slept well. REffect 3: Same as REffect 2 but injuries are removed. REEffect 4: Same as REffect 2 and 3. But the character regenerates Health and Stamina for between 5 to 10 minutes. |||||||||||||||||||||||||||||||||| -CLEO Relay Modified the rewards for CLEO Drops -Drucker Knight Drive-in Theater Projector Increased buff durations. -Kitchen Hot Water Access buff no longer requires Solar Array (Req. Water&Power) -Lounge Increased duration of Morale Buffs Function to play Blackjack Minigame -Projector Lounge Removed Leader Requirement Increased Morale Duration Photoradiogram Functions [Craft Skill Books] Ability to craft Clean Paper [Used for Crafting Skill Books] Added "Just Neru Stuff" category. |||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||| Just Neru Stuff functions |||||||||||||||||||||||||||||||||| * Watch Conan the Barbarian Active character gains the trait High Pain Threshold * Watch Dragon Ball Super: Battle of Gods Active character gains the trait Daredevil * Watch Epic Movie Active character gains the trait Laughs Easily * Watch Final Fantasy VII: Advent Children Active character gains the trait Incredible Immune System * Watch Jesus Active characters recovers HP, removes trauma, injury and Blood Plague * Watch John Wick Active character gains the trait Decent Shot * Watch Rocky Active character gains the trait Just Keeps Going |||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||| -Sniper Tower Removed Leader Requirement Function to Start a Siege [After the Siege, Community will have 0 Base Threat and +20 Morale for 2 in-game days] -Farm (Without Water|With Water) Increased Yields (3)(3|5)(5|8) [This does not reflect properly in the Facility Info Box. Instead confirm it at the Community Resource Panel] -Field Hospital Provides 3 Beds Removed Leader Requirement Can Craft Enhanced Plague Cures Can Craft Bottle of Stimulants -Garden (Without Water|With Water) Increased Yields (2)(2|3)(3|4) [This does not reflect properly in the Facility Info Box. Instead confirm it at the Community Resource Panel] -General Storage 1/2/3 Doubled Storage Size Allows converting of resources into Rucksacks which will be placed inside the Supply Locker -Generator 1/2/3 Increased Power Duration -Haven Device Allows the community to call CLEO Drops [Modified] Haven Program: Guardian CLEO - Provides Haven Protocol effect to the player controlled character. Zombies within 10m will be affected. Haven Program: Maximum Output - Once this function is active. All zombies just entering the Haven Protocol radius will immediately die. Haven Program: Haven Territory - Haven Protocol effect will affect every zombie in the territory. But the killing effect will sharply drop. [Only 1 Haven Program can be active.] -Hydroponics Removed Convert Option Yields 5 Food and Meds -Infirmary Provides beds proportional to their treatment beds provided -Kitchen 1/2 Increased buff duration of Cook Feast -Parking Slots Allows crafting of Vehicle Upgrades without Autoshop facility Allows repairing parked vehicles with parts Allows building of Vehicles [Non-Apoc][Requires Workshop 3 or Autoshop] Allows scrapping of vehicles for parts, fuel and materials [Autoshop] Allows towing cars far from base to be transported to the bases' parking slot -Radio Room 2 and 3 Ability to bring 2 followers with you Ability to move to waypoint placed on the map [NOTE1: Place a map marker first before activating the command] [NOTE2: Avoid Placing the marker on top of icons/buildings/high elevated areas/off the map] [NOTE3: A Random car near you will be transported to the destination as well] -Rain Collector Water Access is now passive When powered, increases Plague Resistance -Red Talon Watchtower No Daily Ammo Cost -Red Talon Workshop [Including the RT FOB in Trumbull(Homecoming)] All Ammo Calibers can now be crafted Pro. and Adv. attachments can now be crafted CLEO attachments can now be crafted CLEO and RTX series guns can now be crafted Red Talon throwables, placeables can now be crafted Stops Weapon Degredation [Requires Metalworking] -Watchtower 1 | 2 Reduces Base Threat by 3 | Reduces Base Threat by 5 Should have 3 active Armed Guards -Staging Area Increases Base Action Speeds depending on the number of Community Members [Caps out at 100%] -Shooting Range Sway & Recoil reduced by 12%, +25% Reload Speed to Community -Shooting Range 2 Removed Leader Requirement Sway & Recoil reduced by 25%, +50% Reload Speed to Community -Training Area Stamina Cost when using melee is reduced by 50% -Training Area 2 Grappling, Dodging, Melee and Finisher cost 50% less Stamina -Trade Depot Removed Leader Requirement Gain 1 Ammo, Food, Fuel, Material, Meds per day 50 Addtional Storage for all Resources |||||||||||||||||||||||||||||||||||||||| [CLEO Supply Drop modifications] |||||||||||||||||||||||||||||||||||||||| Ammo Drop ---------------------------------------- 556 Rounds 762 Rounds 12G Rounds .44 Rounds .45 Rounds .50 Cal Rounds CLEO Rounds 1 Ammo Rucksack ---------------------------------------- ---------------------------------------- Weapon Drop ---------------------------------------- [Set 1] CLEO Guns CLEO Attachments [Set 2] Echo Guns Series Adv. Chokes Adv. Suppressors [Set 3] RTX Guns Series Adv. Brake [Set 4] High Caliber Guns ---------------------------------------- ---------------------------------------- |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| CHANGELOGS |||||||||||||||||||||||||||||||||||||||| 02-10-23 * Fixed Scrap Function * Fixed Salvage Gains error from salvaging certain Apocalypse Vehicles 01-23-23 * Fixed Crash when recruiting Community Members as followers * Improved Vehicle Crafting in Parking Lot * Improved Vehicle Scrapping in Parking Lot 10-13-22 * Added Blackjack Minigame to Lounge Facilities * Improved the Vehicle Tow Function of Parking Slots * Improved the Vehicle Crafting of Parking Slots [Vehicles should properly spawn on Parking Slots now.] 09-25-22 * Added new function to General Storage 06-13-22 * Added function to parking lot that allows transporting cars to base 05-27-22 * Added Haven Programs 05-16-22 * Added Scrap Vehicle function to parking slots * Added Icons to Vehicle Build actions in the parking slot 05-13-22 * Parking Spots allows building of Vehicles [Non-Apoc] * Added command to Radio Room 2 and 3 to have 2 followers 03-09-22 * Added Photoradiogram actions to the Projector Lounge. * Added Craft Clean Paper to Projector Lounge * Added Travel to Waypoint action to Command Center 2 and 3. [NOTE: Place a map marker before activating the command] * Improved the Sleep Function [Read Bed Facilities for Specifics] 01-29-22 * Improved Red Talon Workshop [RTWS] * All Ammo Calibers can now be crafted at the Red Talon Workshop * CLEO and RTX series guns can now be crafted at the Red Talon Workshop * Red Talon throwables, placeables can now be crafted at the Red Talon Workshop * Professional, Advance and CLEO attachments can now be crafted at the Red Talon Workshop * Red Talon Workshop stops weapon degradation [Requires Metalworking] * All Daybreak facilities now require Level 3 Command Center instead of DB Item Rewards 01-26-22 * Added Sleep function to all Bunkroom/Bunkbed Facilities * Added CLEO Drop functions from the CLEO Relay to the Haven Device * Modified the rewards for the CLEO Drops 01-24-22 * Added Sleep function to all Bed Facilities * All Kitchens (Built-ins included) now increase Blood Plague Resistance when water and power is available [Should definitely affect all now] * Fixed crash when building Bedrolls [Outdoor and Indoor] 01-18-22 * Added an additional Guard for the Sniper Tower * Hot Water Access buff no longer requires Solar Array * All Kitchens (Built-ins included) now increase Blood Plague Resistance when water and power is available * Watching Movies now increase Base Noise by 3 * Stills (Built-ins included) now have the same passives as the Rain Collector. (Passive Water and BP Res.) * Removed Dummy IBF (Improved Base Facilities) items from the Dev Menu. * Fixed Kitchen Icon for Outdoor Kitchen in Farm Homebase at Trumbull Valley [Homecoming] 01-16-22 * Added additional Guard Nodes to Watch Towers 1 and 2 01-15-22 * Updated for Update 28.1 Build 450170 * Added new functions to the Projector Lounge * Removed Leader Req from Projector Lounge 08-22-21 * Parking Slots allows crafting of Vehicle Upgrade Kits * Parking Slots allows repairing parked vehicles with Parts * Removed Leader Requirements to build Spartan Barracks and Dormitory Suite * Having Base Power negates morale penalty for Spartan Barracks * Rain Collector water access is now passive instead of an action * Powered Rain Collector increases Plague Resistance