DXVK is a Vulkan wrapper applied to certain direct-x games to allow the game to use the vulkan api. Fortunately this method is compatible with Unity. Assassin's Creed Unity is known for wanting to have a lot of draw calls. More than what dx11 allows. Thanks Ubisoft. By using the Vulkan api it allows the game to use more resources. This method will fix a lot of LOD pop-in, especially with buildings. Unfortunately this will not fix NPC pop-in completely as their clothes still pop-in a little. NPC's are handled a little differently it seems. Very far textures will still have lower detail as this is a limit of the game and can't be fixed unless Ubisoft does something about it which they won't. First things first. Go into the game and set environment and textures setting to ultra if you can. Nvidia features for this game have a few issues so turn shadows only to high if you can and ambient occlusion to ssao. Do not use soft shadows or hbao. Same for antialiasing. TXAA has issues and if you are playing at 4k it's not necessary. Leave at FXAA or at the most MSAA-X4 though MSAA is doing something weird with certain parts of textures. The last thing to change in the game menu is to run the game borderless so change window mode to borderless fullscreen. DXVK recommends to play in borderless mode to avoid issues. Close the game. Next, open your documents folder and go into Assassin's Creed Uniity. Open ACU.ini Change Tessellation to Tessellation=1 This will give your textures a nice boost and it doesn't cost too much gpu power After Tessellation add these lines: LODBlend=1 DistanceLODEnabled=1 DistanceLOD=0 MaxNPCLODLevel=5 MaxNumNPCs=60 SmallObjectsCullDistanceModifier=1 MediumObjectsCullDistanceModifier=1 Save and close the file. Most likely it won't help much but these are other ini settings that other Assassin's Creed titles use. You don't need to set the file to read only. Next open the file next to it. GFXSettings.ACU.xml Open the file in notepad. Scroll down to REFLECTIONS" Registered="True" Type="Integer" Value= Change the value to 3 in the " " The whole line should be this: