LORDRAN - 2.3 Lordran, the land of ancient lords from Dark Souls. :: REQUIREMENTS:: • Blade and Sorcery up to date :: FEATURES:: • An .fbx of Lordran downloaded from Sketchfab.com, credit to 9S. • Lordran has now been textured with textured from Toology86's Dark Souls HD Texture pack. • Wave books placed at the following locations: • Firelink Shrine Bonfire ===UNDEAD BURG=== • Enterance to Undead Burg • Undead Burg Bonfire • Solaire Encounter location • Sunlight Altar Bonfire • Fang Boar Mini Boss Location (Below the Gate) • Fang Boar Mini Boss Location (Between Fog wall and Knight Shield location) • Undead Parish Enterance • Firekeeper Soul Location • Bell Gargoyales • Lower Undead Burg (Where you first get mauled by them dogs) • Lower Undead Burg (Where you see the Theieves) • Lower Undead Burg (Outside Capra Demon Boss room) ===THE DEPTHS=== • Depths Enterance • Butcher location • Slime location • Depths Bonfire location • Rat encounter location • Slightly Bigger Rat encounter location • The Biggest Rat encounter location • Basilisks encounter location • Domhnall of Zena location • Gaping Dragon Fog wall • Gaping Dragon Boss Arena :: GENERAL OTHER STUFF:: • Added a Navmesh to the .fbx of Lordran. Works rather well tbh. • Kill zone is at the very bottom of the map, below Ash Lake and The Bed of Chaos. • Textures have now been applied to all areas in Lordran • Kiln of The First Flame has been moved. • A Lake has been added to Ash Lake • Skybox has been changed. • Ladders have been added in a few places throughout Undead Burg and The Depths :: RECOMMENDED MODS:: - The Outer Rim at https://www.nexusmods.com/bladeandsorcery/mods/528 I like to use those fast spinning, helicopter lightsabers, to fly around but you can use any other mod that does the same. - A few Dark Souls Weapons Pack (U9) at https://www.nexusmods.com/bladeandsorcery/mods/2309 The nice thing about Dark Souls weapons...they never betray you. - Atomic Disintegration at https://www.nexusmods.com/bladeandsorcery/mods/3482 Conjure the energy in both your hands, put them together and then apart to despawn NPCs inbetween waves. These are not necessary, but I recommend them nonetheless. :: KNOWN ISSUES :: • Enemies may not always spawn in a nearby area for some have difficulty despawning or dying. Kill Zone aims to mitigate this but Atomic Disintegration seems to be most effective. • Lordran's areas are textured but some areas still need additional textures e.g Blightown, Anor Londo, Lost Izalith, ect. • Lordran has proven to be difficult to traverse, especially up steps. Imma remove them in the next update. • Skybox needs work. :: CREDITS:: ♦ 9S for the .fbx of Lordran I found on Sketchfab. You can find them at https://sketchfab.com/NlNES ♦ Toology86 for allowing me to use the Dark Souls HD Texture Pack I found on Nexus Mods at https://www.nexusmods.com/darksouls/mods/446. ♦ Kospy for their work on Blade and Sorcery ♦ EvilBritishGuy for following a few video tutorials and getting a map made.