V changes: *can cancel most attacks with jump,gambit or royal fork (for example during switchback,gambit,start of checkmate) *gambit cancel can be performed even with Nightmare out *gambit deals a hit keeping the enemy suspended and has it hitbox reduced to appear closer to the enemy *press instead of hold to read book -can read the book infinitely *V can run indefinetly when shadow's stalemated or dt *can act quicker after summoning Nightmare *empowered checkmate can be chained faster -air checkmate hit lead into Cross-Check *damaging taunts are faster -Nightmare will only use his combo B taunt -Shadow will only use hedgehog taunt *changes portaits in the character select screen *some skill description have been mixed (jump has the description for both enemy step and wall jump added) *Summoning Nightmare heals slightly *gained an extra animation when using Forced move *gained a "new skill" Brilliancy (is a combination of green gainer,white gainer and get more orbs) *gained a "new skill" Cross-Check (like to dance? and what a pitful sight replace the repelled animation) *gained a "new skill" Retreat (press taunt into L3) *gained a "new skill" Adjournment (press taunt into cane button) *gained somersault as an actual move (press cane button after gambit) *gained a "new skill" down trick (press taunt into jump button) *gained a "new skill" Kiss of Death (while riding nightmare press book button) *gained a "new skill" Cross-check EX (press book button after Cross-check, Checkmate or Somersault) *gained a "new skill" Final-Stab (press cane button during Cross-check EX) *gain the ability to Stinger jump (use Final-stab near a ledge) *taunts have been changed *air taunt has more inertia Griffon changes: *bullet shoots faster *bullet travel faster *barricade and round robin charges faster *can use bullet after most attack to catch enemy *flank attack start up is faster and has less end lag -also more precise but it doesn't 100% garantee a hit *flank attack launches higher -reduced hitstop to chain easier with DT flank attack *double check comes out faster -V shaped lightning is slightly thicker -amount of hits has been double damage,DT and style gain has been adjusted *round robin goes from lv.1 to lv.3 after the first charge *round robin sphere is 33% bigger *can act when using royal fork during switchback (can use bullet,barricade,flank attack,round robin and double check) *insta desummon Shadow changes: *combo A ender is faster *combo B's second and third hit comes out faster *easier transistion from combo A second hit to combo C *ambush comes out faster *insta desummon *arbiter start and ends faster *reduces charge time for hedgehog allowing easier combos into it *Shadow is bigger during mini pet taunt *goes into quickplay faster *Breakthough acts differently during DT activation *Always goes into Ambush when summoned during combat *Anti-air range increased Nightmare changes: *rotates faster *second hit vacuums *strongpoint and critical posistion have a larger hitbox *appears and disappears a little faster *makes movement speed faster *makes most of his moves faster *third hit of combo A launches higher *desperado is now a launcher *can jump or use illegal move during combo A's second and third punch *turn left/right attack is faster *nightmare is bigger during mini pet taunt *has more control during domination *changes "portal" to "uppercut" *changes "jump in" to "body slam" *changes "ornament" to "straight punch" *gained a "new move" double fianchetto (hold cane button during forward illegal move) *gained a "new move" Shoulder bash (is named combo B in game) -vanilla combo B has been renamed combo C *can go into Domination from Critical Position *every step damage is non-lethal *Combo B's loop is non-lethal Vergil changes: *World of V gains the 2 first sequences of Kiss of Death's hitboxes *****TAUNT OVERHAUL***** -------------------------------------------------------------------------------------------------- taunt 1 : slow clap - is a C-S rank taunt taunt 2 : valk - is now the EX taunt Style & DT gain proc 4 times (1. when he points,2. and 3. during air orchestra,4. when the music ends) triggers orb shower taunt 3 : I need more strength - E-C rank taunt has a new voice line taunt 4 : mini Familiars - Griffon&Shadow are a E-A rank taunt Nightmare is a E-SSS rank taunt taunt 5 : Laughing - is a C-A rank taunt taunt 6 : violin - is a S-SSS rank taunt Style&DT gain proc twice (1. when he start air violin,2. when ends air violin) taunt 7 : tap dance - is a B-SSS rank taunt taunt 8 : cough - E-C rank taunt has new voice line taunt 9 : summoning - is a E-A rank taunt taunt 10 : EX taunt - is now an S-SSS rank taunt (Style&DT gain proc 3 times (1. when he starts the dance,2. when V jumps,3. when the dance ends) taunt 11 : BP taunt - taunt 12 : Lock On - unchanged taunt 13 : turnaround - unchanged taunt 14 : air 1 - changed trigger range from E-S rank to E-A rank taunt 15 : air 2 - changed trigger range from SS-SSS rank to S-SSS rank --------------------------------------------------------------------------------------------------- Known issues: *Shadow can retreat back into the air *Down Trick landing can be a bit buggy *Using Kiss of Death in the extra room from mission 9 can crash the game