F-35B Lightning II A multipurpose fighter produced using a JSF (Joint Strike Fighter) design. The F-35B Lightning II soars into the skies of Strangereal with its own different weapon loadouts and unique capabilities. =================================== Version - 2.0. Changelogs: 1.0. - Initial Release 1.5. - Reduced the cockpit light glare - fixed the error on the additional wing vapors - added missing FR and JP localisations 2.0. - Adjusted the capabilities on all versions. The F-35B can now move and yaw in zero speed. - Adjusted the capabilities which only affects Skin 9. Giving it more maneuverability and increased its top speed. - Adjusted XLAA, giving it better range. - Adjusted the NAV Lights. Now the lights no longer blinks. =================================== Model Stealth: This type loads most of its weapons internally, focusing more on stealth and subtlety. Skin Variants: - Slot 1: HAVE GLASS V Dark grey. Based on the standard schemes of most production variant F-35Bs. - Slot 2: JASDF Ocean camouflage. Based on the standard JASDF Viper Zero scheme. - Slot 3: Light grey with a stylized tail art and bat emblem on the back. Based on the special VMFA-242 scheme here. - Slot 4: Default Osea scheme with Mage Squadron markings. - Slot 5: Default Osea scheme with Spare Squadron markings. - Slot 6: Default Osea scheme with Strider Squadron markings. - Slot 7: Grey with stylized Geometrical camouflage based on the Heatseeker V2 Scheme. - Slot 8: Grey with black and purple markings. Based on the VTuber Ami-35 from VFleet Project. - Slot 9: Grey with light green markings and stickers. Tacticool Idol Skin based on the character Rin Hoshizora from Love Live! School Idol Project. Model Beast: This type loads most of its weapons externally. focusing more on firepower. Skin Variants: - Slot 1: Hill Grey scheme. Based on the scheme used on the X-35. - Slot 2: HEATSEEKER Green geometrical camouflage. Based on the scheme used on the F-35 in HEATSEEKER. - Slot 3: Warbird Green with white belly, sharkmouth and invasion stripes. - Slot 4: Default Osea scheme with Mage Squadron markings. - Slot 5: Default Osea scheme with Spare Squadron markings. - Slot 6: Default Osea scheme with Strider Squadron markings. - Slot 7: Hill Grey scheme with Warwolf Squadron markings. - Slot 8: Tiger stripe scheme. Based on the skin seen on Ace Combat Assault Horizon which is likely based on the Bengal F/A-18D Hornet of VMFA(AW)-224. Modelswap: This module replaces the F-35C. Only has the stealth mode weapons equipped. - Slot 1: HAVE GLASS V Dark grey. Based on the standard schemes of most production variant F-35Bs. - Slot 2: Hill Grey scheme with Warwolf Squadron markings. - Slot 3: Light grey with a stylized tail art and bat emblem on the back. Based on the special VMFA-242 scheme here. - Slot 4: Default Osea scheme with Mage Squadron markings. - Slot 5: Default Osea scheme with Spare Squadron markings. - Slot 6: Default Osea scheme with Strider Squadron markings. Notes: - All models have the ability to hover at 0 speed. Take off speed has also been reduced to simulate the plane's STOL ability. - Skin 9 of the Stealth Mode has a greatly increased speed, full PSM but reduced health to emulate the IDOL-TYPE skins seen in Ace Combat 6. =================================== Weapon Variant Stealth Standard Missile: Standard MSL (AIM-9L/M Sidewinder) Special Weapon 1: 4AAM (AIM-120 AMRAAM) Special Weapon 2: SASM (AIM-132A ASRAAM) Special Weapon 3: FAEB (BLU-96) Weapon Variant Beast Standard Missile: Standard MSL (AIM-9L/M Sidewinder) Special Weapon 1: 6AAM (AIM-120 AMRAAM) Special Weapon 2: RKTL (LAU-131 w/ M151) Special Weapon 3: UGB (Mk 82) Notes: - 4AAM's range has been extended, making them almost akin to XLAAs from the old games. - RKTL's damage has been increased. Rate of fire has been altered, player can launch them individually instead of all of them at once in a single volley. - UGB's damage has been increased. It is now a 4-volley launch instead of the usual 2-volley. =================================== IMPORTANT FILES (ADDON): ~~~F-35B_ADDON-BASEMODULE_P: Contains the base models, animations, pawns, materials, etc needed for the mod to work. ~~~~~F-35B_SKINMODULE_P: Contains all the skin textures. IMPORTANT FILES (REPLACER): ~~~F-35B_MODELSWAP-BASEMODULE_P: Contains the base models, animations, pawns, materials, etc needed for the Type-1 mod to work. THIS MOD IS ONLY COMPATIBLE WITH MY OTHER RELEASED ADDON MODS AND THE COMPATIBILITY ADDON PATCH BY SINCERITY. THE REPLACER / SWAP MODULE IS INCOMPATIBLE WITH OTHER MODS THAT CHANGES THE PLANE'S PPDT. =================================== A/N: Big thank you to winterized51 for commissioning the plane. Also big thanks to VDNSTRythus, EA-18G Growler, kosnag, and Megalith for all the help with the animation rigging, skin references, troubleshooting, and mod swapping essentials. Also thanks to Lemmy for the English and French localisations. Bug reporting can be done in the Nexus' Mod page Bug reporting tab or at Moddb's comment thread. Be aware that reporting any bugs must be in detail and you must provide image proof and the error logs (Just press Ctrl + V after a Fatal Error) of the bug. DO NOT BE VAGUE. Author is also accepting model, kitbash and skin commissions. Please DM for further details. Author also has a ko-fi page here - https://ko-fi.com/urvopteryx =================================== Credits and Thanks: Credits to Codename: VANILLA for the templates and files needed. - Thanks to VDNSTRythus for the skin resources, model references and rips. - Thanks to Dantofu for the Instance files and the Material Instance guide. - Thanks to EA-18G Growler for giving me the necessary references for the F-35B's textures. - Thanks to Lemmy for the help with the English and French localizations. Credits to the Ace Combat Modding Wiki for the resources. - Thanks to Sincerity for the localization and Addon guide - Thanks to Kosnag for the Master Files All Credits to Project ACES for making the game in the first place. =================================== INSTALLATION: 1. Go to your Ace Combat 7 installation folder. ( [Your Steam Install Directory]/Steam/steamapps/common/ACE COMBAT 7/Game ) 2. Make a "~mods" folder in .../Game/Content/Paks/ 3. Extract ALL of the mod's BASE and Skin .pak files from this zip into the ~mods folder. 4. Run the game 5. If the mod doesn't work in-game, just add an extra "~" in front of the .pak file.