This mod is only allowed on www.nexusmods.com/greenhell Creator: Rayffxi Installation: 1. Make a backup of "Assembly-CSharp.dll" located at "C:\Program Files (x86)\Steam\steamapps\common\Green Hell\GH_Data\Managed" 2. Unzip the downloaded mod folder 3. Copy the downloaded "Assembly-CSharp.dll" to "C:\Program Files (x86)\Steam\steamapps\common\Green Hell\GH_Data\Managed" replacing the original file *MAKE BACKUP FIRST* Uninstallation: 1. Copy the backup of "Assembly-CSharp.dll" and place it in its original spot, overwriting the modded one Potential uninstall issues: 1. Storage chests may need to be re sorted, along with player's inventory 2. Unknown if the removal of the added features will break a save Mod Featurs: 1. Max health is now set to increase as you consume food. The amount raised is 0.005 max health per Protein consumed, 0.0028 max health per Fat consumed, 0.002 max health per Carbohydrate consumed. Examples: *only looking at the main macronutrients gained, foods with more than one will give a larger bonus than listed* Banana(25carb) = 0.05 max health gained = 20 bananas for 1 max health gained Malanga Root soup (50 carb) = 0.1 max health gained = 10 soups for 1 max health gained Brazil nut (35 fat) = 0.1 max health gained = 10 nuts for 1 max health gained Arrowanna meat soup (33 protein) = 0.165 max health gained = 7 for more than 1 max health gained Capybara meat soup (72 protein) = 0.36 max health gained = 3 for more than 1 max health gained Tapir meat soup (90 protein) = 0.45 max health gained = 3 for more than 1 max health gained 2. Max Weight increased from 50 to 200. 3. Inventory Grid size increased by 6x. The grid is how items are located in inventory. *may induce fps drops moving items* example of grid: Vanilla game, a small item like a seed takes a LARGE square of the grid as the grid is small (10x15) however, with a grid of 60x65 the square of taken space is less, minimum size is always the item itself. Smallest items see the biggest benefit, noticable on most seeds, arrows are noticably more packed together with more than 1 stack, same with charcoal Larger items such as bidon, animals not yet harvested (fish, stingray, etc) may not appear to have changed in how much space they take up, since their item model is so large. 4. The ability to store soups and brews inside your inventory or storage boxes. This is done using bowls (not bidons) just have inventory open after done cooking your brew, and place inside the inventory, keeping the brew intact. Works with storage containers. Just move the bowl from inventory to the storage container and it keeps the brew inside the bowl. Works on pot, turtle shell, coconut bowl, clay bowl, clay big bowl It may take a day after a game update for a update to the mod to be uploaded. If no update is seen after that please send a message about the update and I will notice it.