Customizable Trainer 0.2.1 Installation Install Scripthook RDR2 from Alexander Blade if you don't already have it Drag all of the files into your RDR 2 installation directory Controls (Keyboard) F3 to open menu Numpad 2/8 to go up and down Numpad 5 to select option Numpad 4/6 to adjust number Numpad 7 to enter edit mode Numpad 7 to exit edit mode and save Numpad 9 to exit edit mode without saving Insert to add option in edit mode Delete to delete option in edit mode Shift to activate bind boost Controls (Xbox controller) RB + D-Pad down to open menu D-Pad up/down to go up and down A to select option LB/RB to adjust number X to enter edit mode X to exit edit mode and save B to exit edit mode without saving Y to add option in edit mode LB to delete option in edit mode LB to activate bind boost Controls (PS4 Controller) R1 + D-Pad down to open menu D-Pad up/down to go up and down X to select option L1/R1 to adjust number Square to enter edit mode Square to exit edit mode and save Circle to exit edit mode without saving Triangle to add option in edit mode L1 to delete option in edit mode L1 to activate bind boost Edit mode notes To add a new Submenu, go to the bottom of the list and select Add, then type the name of the submenu (this is not the same as the title, title will be what you type in text). The submenu will then be created once you press the exit and save button. There is currently no way to edit an option after adding it, you will have to delete it and then add another one Editing controls All menu controls (both controller and keyboard) can be changed in settings.json(Including up, down, select, etc). It will be possible to change controls in the menu in later versions, but currently the only way is to change the file directly. For keyboard: You can get all the key codes at http://cherrytree.at/misc/vk.htm For controller(both xbox and ps4) A = INPUT_FRONTEND_ACCEPT B = INPUT_FRONTEND_CANCEL X = INPUT_FRONTEND_X Y = INPUT_FRONTEND_Y LB = INPUT_FRONTEND_LB RB = INPUT_FRONTEND_RB LT = INPUT_FRONTEND_LT RT = INPUT_FRONTEND_RT LS pressed = INPUT_FRONTEND_LS RS pressed = INPUT_FRONTEND_RS LS moved right = INPUT_FRONTEND_AXIS_X LS moved down = INPUT_FRONTEND_AXIS_Y RS moved right = INPUT_FRONTEND_RIGHT_AXIS_X RS moved down = INPUT_FRONTEND_RIGHT_AXIS_Y D-pad up = INPUT_FRONTEND_UP D-pad down = INPUT_FRONTEND_DOWN