Requires Map Editor 1.6.1 Drop "MapEditor" into your main folder and override everything. Alternatively, drop "AmbiantNPCs.xml" into the "Autoload" folder. A couple notes - Map Editor is weird. Please do not open the MapEditor menu or NPCs might behave in weird ways. If an NPC is frozen, it will be fixed next time you load a save. As an option, I've added a "settings.xml" file that sets the MapEditor key to F10, so that you don't accidentely press it. You just need to drom it into the "MapEditor" folder. - As far as I know, there is no way to convert this to a working YMAP file. For now, this requires Map Editor. - There should be no incompatibilty with any mod that doesn't use MapEditor. Notably, this works fine with Project New Austin and Buyable Properties - If you can think of another place that is just begging to have someone living there, feel free to let me know !