How to install and use these characters: - Make sure your game is extracted and all necessary .DAT, .FPK, and .PAK files are deleted. - Copy the CHARS and STUFF folders from this download into your game directory and say yes to any overwrites. This won't mess up any of your game stuff, I promise. - If your game is extracted properly, your STUFF folder (the entire one, not the one that comes with this mod) should have a folder inside of it called TEXT and a file inside of that called ENGLISH.txt. In this file, add these lines: 47 "Sal Maroni" 980 "Carmine Falcone" If you already have mod characters using these numbers, you can change them, but you will need to update Falcone and Maroni's .TXT files to match. - Inside the CHARS folder of your base game, find CHARS.TXT and add this to the bottom of it: char_start dir "CommissionerGordon" file "Falcone" char_end char_start dir "CommissionerGordon" file "SalMaroni" char_end Note that if you have already added 4 characters to the bottom of CHARS.TXT, the game by default will not be able to read a 5th entry or anything past that. This limit CAN be increased substantially, however- if you are interested, instructions can be found at the TT Games LEGO Modding Discord Server- it's the first result on Google if you search that up. After adding Falcone and Maroni to CHARS you will need to go to COLLECTION.TXT, which is in the same folder, and add these lines: collect "falcone" area_complete "waynevillain" buy_in_shop 100000 cheat_code "M0BMAN" collect "salmaroni" area_complete "waynevillain" buy_in_shop 100000 cheat_code "MAR0NI" Note that those cheat codes are using 0's, not the letter O. If you wish to change the cheat codes or unlock conditions, you may do so. Falcone and Maroni's positions on the character select screen will depend on where you add those COLLECTION.TXT lines relative to the other characters' lines. For example, you can add them right before "weirdo1" if you'd like them to be the last characters on the screen before the custom characters, or put them both right after Mad Hatter's line if you want them to be next to him instead. Finally, if you'd like their icons to be visible at all times like proper characters, go to the LEVELS folder, then the BATCAVE folder, open BATCAVE.TXT, and add the following to the bottom of it: character "falcone" resident character "salmaroni" resident (No, this won't make them spawn in the Batcave, don't worry.) And they should work! If you run into any issues with them being unable to be unlocked, try starting a new game. Enjoy!